The Hidden Opportunity of Corporate Smartphones

I’ve been doing a great deal of research on corporate purchase, usage, and management of devices recently, and I’ve come across some interesting findings. Most importantly, the corporate smartphone is far from dead.

Though it’s easy to assume that BYOD (Bring Your Own Device) has taken over the world—especially in the US—and that everyone buys and brings their own smartphone to work, that isn’t the case. Particularly in more regulated industries like healthcare and financial services, there’s still a great deal of pushback for BYOD overall and still very healthy purchases of smartphones by these companies.

In fact, according to research I’ve recently completed, companies in those industries are purchasing 59% of the smartphones in active use by their employees—only 41% of employees’ primary work smartphones are being purchased by individuals.

In another survey of US healthcare companies, I also found 35% of them either strictly forbid or don’t have a BYOD program. Now, admittedly, the highly regulated healthcare industry tends to be a bit more conservative than others, but not by that much (typically only a few percentage points difference at most). The fact is, there are large groups of people who can’t use their own smartphone for work-related purposes and, even in organizations that do allow BYOD, a majority of smartphones are likely still being purchased by the company.[pullquote]There are large groups of people who can’t use their own smartphone for work-related purposes and, even in organizations that do allow BYOD, a majority of smartphones are likely still being purchased by the company.”[/pullquote]

Knowing this both explains some interesting market developments and provides an opportunity for products and services that are specifically targeted at this market. First, if you’ve ever wondered how Blackberry has continued to hold on, this is clearly the reason. The vast majority of their business has always been and continues to be corporate-purchased smartphones. Of course, most organizations have opened up their purchases to other operating systems, which is a key factor in why Blackberry’s unit shipments have continued to decline.

Many of the IT professionals who are making or strongly influencing these purchases also have a soft spot for Windows and this preference clearly shows up in survey results. Though it’s well known the percentage of consumers actively using Windows Phones is small, what isn’t well known is a surprisingly large percentage of companies (over 40% in several different surveys) have employees who use devices running Microsoft’s mobile OS. In fact, in a TECHnalysis Research survey of US healthcare companies, 17% of work smartphones in their organizations were running Windows Phone. This goes a long way towards explaining Microsoft’s recent comments about focusing their future smartphone development towards enterprise as a key target. They actually have a solid opportunity there.

Speaking of opportunities, there are also strong markets for tools designed to manage smartphones and the increasingly large data sets that reside on them. In addition, there are budding business opportunities for tools focused on building custom mobile applications for business. I’ve covered this topic more thoroughly in the past but suffice it to say custom applications for PCs have been at the heart of most companies’ IT operations for decades. As these organizations transition their cadre of business apps to mobile, there is great business potential. This is one of the main reasons Apple took the unusual step of partnering with IBM nearly a year ago to help build and sell these custom mobile apps. With the rapid transition to large screen smartphones, this becomes even more interesting because of how much functionality can be built into mobile apps.

The corporate angle is also the reason Samsung has invested a great deal of time and money in Knox, their device and data management tool. I expect to see Google increase their offerings in these areas well.

Tracking corporate device purchases may not be as exciting as tracking consumers, but as consumer smartphone sales start to flatten and even decline in more established markets, those interested in following the money will inevitably be drawn to these hidden opportunities in corporate smartphones.

Podcast: Apple Watch Sales, PC Shipments, Microsoft-Nokia

Welcome to this week’s Tech.pinions Podcast.

This week Tim Bajarin, Ben Bajarin, and Bob O’Donnell discuss reports of struggling Apple Watch sales, analyze rapidly declining PC sales numbers, and converse about Microsoft’s recent writeoff of Nokia’s assets and their more focused future approach to smartphones.

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The Analytics of IoT

One of the big promises of IoT is supposed to be insight. The idea is that, by collecting all kinds of data from a myriad of connected sensors, both businesses and consumers will be able to learn more about the systems, devices, and environments around them.

The key component to bridge the gap between data and insight is, of course, analytics. Big data analytics has been a major buzzword in the IT world for the last five years or more, and it’s the key to generating the sort of knowledge we’re all hoping IoT can enable.

The problem, or challenge, is analytics is a complex topic few people really understand. (frankly, it’s a topic that can, and does, mean a variety of different things to different people.) Analytics for IoT is the sort of vague software “magic” that has many people salivating over the potential of what it can do, without necessarily looking at the reality of what it has actually achieved.

The theory is that you pump IoT-generated data into the black box of an analytics engine—most likely hidden on some unknown server in the cloud—and you’ll get a continuous stream of insights fed back to you.[pullquote]Analytics for IoT is the sort of vague software ‘magic’ that has many people salivating over the potential of what it can do, without necessarily looking at the reality of what it has actually achieved.”[/pullquote]

While there may be a system or two that comes close to this ideal, it seems that, at present, this is more the exception than the rule. Instead, there are a fair number of cases in which a significant amount of sensor-generated data gets fed into some sort of pattern or rule matching tool and, at best, the output is only modestly useful data points.

Part of the problem may be inaccurate assumptions or expectations about what’s really possible. For one thing, I think many people assume analytics projects are essentially never-ending–if you keep feeding data in, the results will keep coming out. In reality however, many are finding that, while analysis of IoT-generated data can create some solid insights, it’s essentially a one-trick pony.

For example, in the widely discussed story of connected cows—where female cows were fitted with pedometers and Fujitsu researchers discovered that, when they go into heat, they exhibit a particular walking pattern—the result was an extremely positive increase in insemination rates. It’s a great insight, but once the analysis was done, all they had to do was look for that pattern and then take appropriate action. Mission accomplished.

Similarly, the kinds of automated HVAC systems that have been integrated into “smart buildings” for some time can track the movement and density of people in a building and adjust settings accordingly. It’s practical and useful, but not necessarily the profound outcome many people seem to associate with the analytics of IoT.

The example of the connected cows also highlights other common misconceptions around analytics and IoT. For one thing, it’s not always big data; it can be little data—as in the footsteps of a herd of cows. Therefore, it’s possible the “analytics” can be done directly on an endpoint device and don’t necessarily have to be done with big server hardware somewhere in the cloud.

One could argue wearables with integrated sensors could perform these kinds of actions themselves. Yes, they could compare their own data to a set of data retrieved from the cloud, but they also could be built as a closed-loop environment. While there are certainly arguments to be made to keep things like wearables more open, there’s no denying the reduced security risks in a closed loop versus an open one.

Analytics in the IoT world is still evolving and I look forward to the interesting applications created over the next several years. Nevertheless, I think it’s critical to keep expectations in check because there’s no guarantee analyzing IoT data is going to generate useful, much less earth-shattering, information on a regular basis. In fact, we will likely see many more data dead ends than insightful vistas in the years to come.

IOT Momentum Starting to Build

Sometimes the signs of change are more obvious than others.

When a spokesperson for the Linux Foundation calls to talk about an open source contribution from Microsoft into the Qualcomm-driven AllSeen Alliance that’s about bridging older industrial automation standards into the sexy new world of IOT, you know something must be happening.

And so it is.

Today, these interesting bedfellows are announcing the release of the AllJoyn Device System Bridge (DSB), a Microsoft-created open source addition to AllJoyn that incorporates an overall framework for bridging specialized and/or proprietary protocols into AllJoyn, and specifically includes two example “bridges.” One is designed to communicate with older building automation systems using BACnet, and the other is for connecting to existing ZWave-based smart lighting and other home automation products. This work extends Microsoft’s previously announced intention to build AllJoyn support into Windows 10.

As I’ve written about in the past (here and here), it’s a lot easier to talk in theory about making everything connect to everything than it is to actually do it. Then again, there is the question of whether or not that ought to be the right goal. The truth is, to make IOT really start to happen, all we need is to get enough of the right things to talk to enough of the other right things (albeit, in a secure manner). So, I’m encouraged by efforts that—in theory, at least—look to make it possible to try and connect more devices together.

Within the enterprise world—where I continue to believe there’s a significantly larger real money opportunity for IOT—there are hundreds of different verticals that have essentially been engaging in IOT-like applications for some time. In the past, this was called embedded computing or industrial computing or command-and-control systems or a whole host of other unsexy-sounding names. But now, they’ve been sprinkled with the pixie dust of IOT and, suddenly, they’re a hot, cool topic.

The problem is that, because they tended to be industry or solution-specific, most people didn’t worry about whether one type of system could talk to another. Now, however, there’s interest in making that happen—partially because of the fact that analytics tools are becoming available that might be able to convert the output from some of these systems into actionable information (though it’s not always the case). So, again, developments that can help bridge these different worlds could prove to be very beneficial.[pullquote]The optimist in me hopes that developments like AllJoyn DSB can help overcome the technical and political challenges of IOT, but the realist in me thinks that’s probably too idealistic.”[/pullquote]

In the smart home and consumer world, the challenge of interconnecting across different companies’ products and standards also exists, but it takes a slightly different form. Frankly, the challenges for the consumer IOT market are tougher, in that any solution has to be made incredibly easy. For commercial applications, you can count on experienced programmers to help make the various devices work together, whereas that’s obviously unacceptable in the consumer market.

Speaking of programmers, in case you were wondering the motivation behind Microsoft’s effort, it turns out this DSB extension for AllJoyn will enable Microsoft’s faithful Visual Studio customers to extend their skill sets beyond Windows applications into building apps for the red-hot world of IOT. Smart.

The optimist in me hopes that developments like AllJoyn DSB can help overcome not only the technical challenges of interconnecting the currently separated islands of IOT activity, but also some of the many political challenges from intra-industry battles that have kept IOT from moving forward at a faster pace. The realist in me thinks that’s probably too idealistic. Nevertheless, the creation of physical and “metaphysical” bridges across the IOT archipelago has got to be seen as movement in the right direction.

Podcast: Apple Music, HD Audio, Smart Homes, IOT, China, mCommerce

Welcome to this week’s Tech.pinions Podcast.

This week Ben Bajarin, Jan Dawson, and Bob O’Donnell discuss Apple Music, CE Week and HD Audio, smart home installation challenges, security concerns for IOT, smartphone and commerce trends in China, and mobile and eCommerce trends worldwide.

Episode Notes:
Mobile Commerce Report

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Breaking the IOT Connection

In many ways, the current obsession with the Internet of Things (IOT) is understandable. The tech press is constantly on the lookout for something cool and fresh to write about, and IOT is this year’s hot topic. Plus, the idea of connecting essentially everything to everything is pretty compelling at a conceptual level.

However, there are some harsh realities that really shouldn’t and can’t be ignored. Whether we want to admit it or not, anything that gets connected to either a wired or wireless network has the potential to be—and probably at some point will be—hacked. Whether it’s a security camera we install in our homes, a connected module inside our new cars, or an automated building HVAC (Heating, Ventilation, Air Conditioning) system within the buildings we work or visit, the threat is there.

Unscrupulous individuals could leverage the connection to these devices to either cause functional difficulties on the devices or systems themselves, or simply to use them as a backdoor entry into other devices on a connected network and create problems there. We’ve already seen incidents of individuals who’ve shown that they can “break” into various car systems to cause potentially lethal issues to still or even moving cars. It’s also been reported that some of the bigger hack attacks on large corporations actually came through seemingly innocuous devices (like connected HVAC systems) sitting on their networks.

Of course, security-related issues for connected devices are nothing new. We’ve been reading and hearing about computer-based hackers for several decades now. But what is new is the amount and range of devices being connected to a network. With IOT, the number of connected devices goes through the roof. On the one hand, you could argue that this makes the likelihood of an attack on any particular device go down. However, the overall attack surface is increasing so much that it’s creating an extremely attractive target for the more sophisticated, organized and aggressive hackers now initiating these attacks.

A big part of the problem is that most of these new IOT devices are not being brought to market with a robust security model in mind. Instead, the focus is on offering simple connectivity in order to give them new functionality, with easy access being a core part of this new capability. Combine this with all the well-intended efforts that have been introduced over the last several years to make networking easier, and you’ve got the recipe for a potential disaster.

Another key part of the issue is that it’s difficult to think through all the potential scenarios that these kinds of IOT devices might be put through. What we really need are extremely simple tools that can tell us things like what kind of information is being broadcast around our networks; what sorts of “requests” for information are being sent to our networks, how to block and/or stop this kind of information, straightforward explanations of what it all means, and so on.[pullquote]I’m concerned that if we keep moving in the direction of letting everything just start connecting to everything else, just because it can, we’re in for some very difficult challenges.”[/pullquote]

At the same time, despite the potential hit on convenience and ease of use that this might entail, we need to give serious consideration to making more network and communication settings “off“ by default. Admittedly, this a different (and difficult) mindset for most vendors to adopt, but I’m concerned that if we keep moving in the direction of letting everything just start connecting to everything else, just because it can, we’re in for some very difficult challenges.

As technological improvements around IOT connectivity start moving faster, it’s not only worth our while, but essential for us to step back and really start thinking about what the implications really are and will be. There will always be tradeoffs between convenience and capability and ease-of-use and privacy, and sometimes and for some people, those tradeoffs will be worth accepting. However, for many, the potential risks outweigh any minor potential rewards. If vendors, and the tech industry overall, really want IOT to reach the kind of potential that many believe it has, they’re going to have to put security (along with clear explanations of security issues and settings) at the forefront of their efforts.

Software is a Service

In the world of enterprise IT and high-end business computing, the idea of delivering software as a service is relatively old news. In fact, the acronym SaaS (Software as a Service) is now so commonplace there that you rarely, if ever, see it spelled out anymore. Plus, in that world, everyone is rushing to deliver everything as a service—in fact, the new buzzword is “XaaS,” where “x” is like an algebraic variable that can seemingly represent anything.

In the world of consumer and small business, however, the concept of software being delivered as a service is still relatively new. Many people are just starting to get their heads around things like Microsoft’s Office 365, which provides end users with access to popular Office applications like Word, Excel and PowerPoint. By paying an annual subscription fee, Office 365 not only allows you to get these key applications on your main PC, it also lets you access them on multiple PCs in a household. Plus, when upgrades come out, you get automatic access to those new versions—it’s all part of the package.

On top of that, you can now gain access to these apps on multiple devices, even across different operating systems, which is a new twist on traditional SaaS. In this era of multiple devices per person, this is extremely important, because people need to exist across multiple operating systems and expect to be able to get things done no matter which device they happen to be using.

Another offering along these lines is the newly unveiled 2015 release of Adobe’s Creative Cloud, which is designed for creative professionals and offers access to Photoshop, Illustrator, DreamWeaver (for website creation and editing) and much more. Like Office 365, Creative Cloud offers a variety of different subscription price models, each of which give you access to the latest versions of Adobe’s key applications across different operating systems on different machines. The new version of Creative Cloud also provides easy (though not free) access to Adobe Stock, a new stock photo and clip art library service.

In a similar way, Office 365 has moved well beyond the limits of its core apps and moved into online e-mail, calendar, file storage and even business communications with Skype. It seems the business model for both Microsoft and Adobe has evolved from “software as a service” to “software is a service” because of all the additional capabilities now available.

And it’s not just these business software mainstays that are adapting this approach. Many of Apple’s latest software offerings are essentially being turned into services. Certainly the forthcoming Apple Music is a good example, but even Apple’s operating systems (OS X for Macs and iOS for iPhones and iPads) and all the apps that the company bundles with them (iCloud, Pages, Photos, GarageBand, etc.) have become more like services than independent software.[pullquote]More and more of the things we want to do, the information we want to gather, and the means of communicating with others are becoming services that are embedded into different platforms. “[/pullquote]

In Apple’s case, these software updates are now free (as are many, many other web-based applications), but the idea is that underlying software is being subsumed into the greater purpose of delivering a set of capabilities that can be more easily kept up-to-date. It’s not just about a different business model for delivering software, it’s also about a different way of providing key functionality.

Taking this analogy to an even higher level, you could even start to argue that independent applications, both on PCs and mobile devices, have started to go away. More and more of the things we want to do, the information we want to gather, and the means of communicating with others are becoming services that are embedded into different platforms. As with previous examples, some of these services are independent of the underlying operating system while others are becoming increasingly embedded into it.

The really tangible benefits of these software service models hit home recently as I was setting up some new PCs. After ensuring that I had the latest Windows Updates, all I had to do was enable my Office 365 and Creative Cloud accounts on each of them. Not only did this start the process of installing the latest versions of my core applications, it also gave me cloud-based access to all the documents I create in each of them. Microsoft delivers these documents through OneDrive and Adobe through their own CreativeSync, but regardless, the whole process was significantly easier and faster than the traditional way of installing an app at a time, then updating all those apps, then making sure I had all the files I needed, etc.

The likelihood that we will all continue to add to both the quantity and variety of our smart connected computing device collections is extremely high, so the value of these new software services cannot be overstated. By giving us the tools we need across the devices we use, they really can make the process of using all our different devices much easier.

Podcast: Apple WWDC 2015 Analysis

Welcome to this week’s Tech.pinions Podcast.

This week Ben Bajarin, Carolina Milanesi, and Bob O’Donnell discuss Apple’s Worldwide Developer Conference (WWDC), analyzing the company’s announcements around iOS9, watchOS, Apple Music and more.

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The Challenge of Rising Expectations

One of the biggest challenges that any highly regarded company faces is the difficulty of living up to the expectations that its previous successes create. No company in any industry faces this challenge as much as Apple. This company has provided absolutely incredible performance for its investors over the last decade or so, thanks to its hit-machine of great products and sticky ecosystems, and that, in turn, has created an enormous supply of happy customers who have come to expect the world from the Cupertino-based company.

Common logic will tell you that those kind of expectations can’t go on forever, and at some point, there’s bound to be some kind of let-down. I’d argue that yesterday’s WWDC (Worldwide Developer Conference) keynote in San Francisco could be the start of a return to earth that many have been predicting for Apple for quite some time.

Don’t get me wrong. It was still a good event, and there were several interesting new announcements from the company during yesterday’s keynote. The iOS 9 improvements around contextual intelligence, smarter search, and iPad multitasking were all quite nice—though I have to admit I was disappointed to learn that some of the coolest new iPad multitasking features require an iPad Air 2 (the most recent iPad, in case you haven’t been keeping score).

In fact, for many vendors, the kind of additions and enhancements that Apple announced yesterday would be perceived as being pretty impressive. But this is Apple, and rightly or wrongly, we have been trained by the company to aim our expectations generally much higher.

Thankfully—I guess—early rumors suggested that this year’s WWDC might be relatively light on major news developments, so I went into the event with relatively low expectations, and frankly, those expectations were met.[pullquote]I went into WWDC with relatively low expectations, and frankly, those expectations were met.”[/pullquote]

Part of the problem, quite honestly, is that it’s getting really hard to make major innovations in product categories that are already pretty good. In the case of Mac OS X El Capitan, for example, senior VP of software engineering, Craig Federighi, described and demonstrated a number of nice innovations, but nothing that’s going to dramatically change a typical Mac user’s experience. I see this as more of a reflection of the relative maturity and sophistication of Mac OS X than a problem with Apple. We’re reaching a point of diminishing returns.

Even many of the iOS 9 improvements, while definitely more impressive, essentially amounted to incorporating into the core OS (and its main apps) the kind of functionality you can already find in 3rd party apps. From the Transit information incorporated into Maps, to some of the recommendations that Siri now makes for locations you plan to visit, to the Flipbook-like capabilities of the new News app and the Evernote-like extensions to Notes, Apple is integrating some of the innovations we’ve seen other companies create into their core offerings. It seems to me there’s a software company in Redmond, WA that’s done similar things in the past and caught a fair amount of grief for it. But I digress….

I was also very disappointed at the almost complete lack of updates that Apple provided on HomeKit and CarPlay. Given the intense interest in IOT overall, and particularly connected homes and connected cars, I expected Apple to come out swinging and describe why their solutions are better and more robust than the growing competition in these fields. Unfortunately, we got nothing of the sort.

Apple Music looks interesting, but I really didn’t see anything that suggested Apple had cracked the code on how to do a killer streaming music service. The offerings certainly look better than what the company has done in the past, and given Apple’s brand and overall position in the digital music world, it’s bound to have a decent impact. However, if I’m a happy Spotify or Pandora user, I’m not sure I saw enough to get me to switch. Yes, the Beats1 radio station concept is intriguing, but it’s a single channel with a single genre of music, and that’s just not going to appeal to everyone. In the end, Apple Music could end up as yet another app on your phone or tablet that you just can’t delete.

You could argue that my criticisms of Apple’s latest offerings aren’t completely fair, and in a way, you might be right. However, I’d argue that the world of business isn’t about fairness, and Apple has managed to maintain a “reality distortion field” for an incredibly long time. Perhaps by failing to meet unrealistic expectations, the company may actually benefit, because, in the long run, doing a reality check can be a very good thing.

Podcast: Apple Privacy, Computex, Windows 10

Welcome to this week’s Tech.pinions Podcast.

This week Ben Bajarin, Jan Dawson, and Bob O’Donnell discuss Apple CEO Tim Cook’s recent comments on privacy and business models, talk about announcements from the Computex trade show in Taiwan, and debate the importance of Windows 10 and the health of the PC market.

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Rethinking the Conference Room

Picture this.

You walk into a conference room, and everyone watches as someone (hopefully not you) suffers through the process of fumbling and futzing with cables, dongles and A/V switchers for 5 or more minutes trying to get an image on the screen.

It doesn’t matter what kind or size of company you work for, we’ve all been there. In fact, trying to calculate the amount of wasted productivity for all workers across all industries around the world for just this one scenario would likely lead to a frighteningly high number.

Clearly, this a problem in need of a solution and thankfully, there are several new options coming to market over the next few months. What’s interesting is these new products aren’t being driven by the typical projector, display and other A/V companies, but by Intel and Microsoft.

At Computex this week, Intel unveiled a technology solution for conference rooms they call Intel Unite. Essentially, Unite consists of some Intel-created software that runs on a small form factor, Windows-based, Core vPro processor-powered PC typically hardwired to a room’s projector or large display screen. Individual employees or guests who come into the room are prompted to install a lightweight application by the integrated hotspot functionality of a Unite-enabled PC and, in less than a minute, get automatically connected to the room’s display.

The idea is it’s fast, simple, and just works, with an emphasis on the “just works” part. To that end, the presenter can be using a Windows 7 or 8-based PC or even a Mac, and it’s expected to support Android and iOS in later releases. Unite can also be part of an overall “smart” conference room solution that can integrate remote employees (the app will stream the displayed content to them) and even tap into OIC-enabled lighting and temperature solutions. With the integrated hotspot capability, companies can also use it to enable guest internet access in their conference rooms.

In addition, the software supports the ability to temporarily annotate certain elements on the screen (the annotation marks fade after a few seconds) and to automatically send the presentation to all meeting participants at its conclusion. There’s also support for third party plug-ins and the ability to do split screen and leverage existing collaboration software tools. All in all, it looks like a very thoughtful solution to a very annoying, real world problem.[pullquote]All in all, Intel’s Unite looks like a very thoughtful solution to a very annoying, real world problem.”[/pullquote]

At the other end of the spectrum, Microsoft is getting ready to release their Surface Hub device, which the company first showed at the Windows 10 debut event back in January. Surface Hub is a Windows 10-based PC housed in a touchscreen 55” 1080P or 84” 4K display that sits on a mobile stand. Think of it as a super high-tech AV cart.

The Surface Hub is designed for collaborative computing-style work, where multiple people can be marking up the screen (it supports up to 3 simultaneous pen inputs) or multiple people in a meeting room can wirelessly project to it via Miracast (it also offers regular wired connections). The device includes two 1080p cameras mounted on each side of the screen titled inwards to enable high quality videoconferencing and remote meetings as well. In addition, Microsoft will be integrating some specialized applications into Surface Hub specifically designed for collaboration. Final details, including pricing, on Surface Hub are still forthcoming, but it too looks to be a great way to help rethink conference rooms.

Some might argue these Intel and Microsoft solutions are competitors, but I think we’ll end up seeing them used in different rooms in different ways. It wouldn’t surprise me to see companies deploy a few Surface Hubs in some of their conference rooms and Intel Unite-based solutions in others. Either way, they will both be a great step forward over what most of us have to endure today.

Win10 + Intel Skylake + Thunderbolt 3 = Interesting PC

Much of the tech press regularly overlooks PCs for wearables, smart homes, and IoT-related topics but, in the real world and to many people, PCs still matter a lot. So, this week’s news out of Redmond and Taipei (where the annual Computex Trade show is being held) are actually really important.

To wit, Microsoft finally unveiled the official release date for Windows 10 (July 29) and Intel released more details about its next generation CPUs and chipsets, which are expected in PCs shipping in August. The combination of all these technologies will lead to not only the best performing PCs we’ve seen, but also the most capable, most flexible, and most expandable as well.[pullquote]The combination of all these technologies will lead to not only the best performing PCs we’ve seen, but also the most capable, most flexible, and most expandable as well.”[/pullquote]

Windows 10 brings back the Start Menu and melds it together with elements of Windows 8 that really were useful once you got used to them (such as Tiles), while adding fascinating new extras like Cortana, Windows Hello for biometric authentication (e.g., log-in with your fingerprint, face or eventually, eye), and better integration with other Microsoft services (OneDrive, Xbox, Skype, etc.) The net result is a genuinely better OS both Windows 7 and Windows 8 users should be quite happy with.

Intel’s Skylake CPUs are expected to bring better battery life for notebooks and 2-in-1s, greatly improved graphics performance, and support for faster DDR-4 memory. More importantly, the companion chipsets launching with Skylake are also going to enable several key new system-level capabilities including wireless charging (although, initially, with a hit to notebook thin-ness) and the introduction of Thunderbolt 3.

Now admittedly, most people lost interest in PC connectivity standards a long time ago, but Thunderbolt 3.0 looks to be a big change because it brings together the new USB type C connector along with significantly expanded capability and throughput. Specifically, the 40 Gbps data transfer rate of Thunderbolt 3.0 will support up to two daisy-chained 4K displays (as well as external storage) and up to 100 W of electrical power over a single cable.

In fact, Thunderbolt 3 also supports both USB 3.1 (and earlier standards) as well as PCI-Express and DisplayPort, all over that same reversible USB Type C connector. At long last, we have the one connector to rule them all. What that means is we’ll start to see PCs with several USB type C connectors, and we’ll eventually be able to connect them to just about any PC peripheral imaginable (and a few we haven’t been able to imagine). In the interim, yes, we’ll have to likely deal with dongles, but a better choice will be docks that have a Thunderbolt 3.0-enabled connection to a PC on one side, and just about every other PC connector available on the other.

One of the new capabilities this new connector enables is the ability to add an external graphics card to a notebook or small desktop PC. The speed of the connector, support for PCI Express, and new drivers from AMD that can enable hot plugging or unplugging all work together to bring this new capability to life.

Of course, to get all these new capabilities—particularly biometric authentication and Thunderbolt 3.0 support—will require new hardware, in addition to Windows 10. However, starting this fall, I think we’re going to have some of the most interesting new PCs and some of the most compelling reasons to upgrade we’ve seen in a very long time. And, for a lot of people, that really does matter.

Podcast: Google I/O

Welcome to this week’s Tech.pinions Podcast.

This week Ben Bajarin, Jan Dawson, and Bob O’Donnell analyze Google’s recent I/O event in great detail, covering Android M, Brillo, Google Now, Photos, Android Pay and more.

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If you happen to use a podcast aggregator or want to add it to iTunes manually the feed to our podcast is: techpinions.com/feed/podcast

The IOT Opportunity Is Wide Open

While there are never-ending debates about the potential size of the market opportunity for the Internet of Things (IOT), most everyone will agree that it’s going to be a relatively large number, both in terms of units and revenues.

However, there’s another aspect of the IOT market that isn’t discussed as much, but in my mind, is equally as certain: at every level imaginable, the IOT market is wide open. From semiconductor architectures to semiconductor makers, operating systems, sensor makers, device makers, application providers, data analysis tools, and on and on, there are few, if any, dominant players in IOT. Instead, there’s opportunity for a lot of different companies—both large and small— to try and stake a claim in these new markets and to find traction in a variety of IOT sub-segments. In fact, this is one of the reasons so many companies are now talking about IOT—they clearly see that they have a chance to carve out some solid business for themselves.

In the case of CPUs, not only will we see big players like Intel continue to build on their strength in the embedded space, but we’ll also see that AMD and several different ARM licensees, such as Broadcom, Marvell, STMicro and Atmel (among many others) will likely capture many types of design wins. At the same time, the IOT market is also very well-suited for MIPS architectures. With the infusion of money and support from parent company Imagination Technologies, MIPS licensees such as Freescale and NXP (both of whom also support ARM) are also likely to find success as well. At the end of the day, much of the success for CPU, modem and other semiconductor providers will be determined by the suite of tools they can offer (or partner with others to offer) in order to enable fast, efficient and, most importantly, secure IOT product development.

In the case of operating systems, Google’s rumored version of Android for IOT (code-named Brillo) is likely to have some impact, but so will Windows 10 given Microsoft has announced a version of their new OS specifically for IOT applications. At the same time, there will probably be even bigger numbers for basic real-time operating systems (RTOS) from companies like Blackberry (their QNX platform), as well as Intel’s WindRiver division, and loads of other smaller companies that we’ve likely never heard of. Similar to the chipmakers, the most powerful tools won’t necessarily win in IOT, because the compute and software requirements for IOT applications are generally very modest. Instead, success will be determined by the quality of tools that the platform makers can offer.[pullquote]The most powerful tools won’t necessarily win in IOT, because the compute and software requirements for IOT applications are generally very modest.”[/pullquote]

Part of the reason for this wide open opportunity in IOT is because the market for it is still very young. As it begins to mature, we’ll likely see a few larger players start to take a bigger role. Another reason for this Wild West-type mentality is because the IOT opportunity is so diverse. As I’ve written previously, the IOT market is really a loose federation of different opportunities. From embedded industrial applications that have existed for years (but only recently have been renamed IOT), to transportation and logistics businesses, to smart meters and utility applications, through farming, connected cars, smart home devices and, depending on your definition, even smart wearables, there’s an enormous range of IOT segments.

This represents a very large pie for companies to battle over—at least in theory. The problem is that it’s likely to end up being played out as hundreds of small skirmishes across an equally large number of different vertical applications, very few of which turn out to be particularly impressive from a revenue perspective. So, I think companies need to be realistic in setting their expectations about how much revenue they can generate from these IOT opportunities, particularly in the near term.

Over time, I believe the IOT market will prove to be extremely important, and given that we are in its early days, it certainly makes sense for a lot of companies to pursue it—especially in an effort to lay claim to their share of this clearly unclaimed territory. As we start to hear more vendors’ grandiose claims about striking gold in these undiscovered new lands, however, it’s best to take these potential prospects’ claims with a grain of salt.

Podcast: Maker Faire, Google IO Preview, Messaging Platforms

Welcome to this week’s Tech.pinions Podcast.

This week Tim Bajarin, Jan Dawson, and Bob O’Donnell discuss the 10th Annual Maker Faire, preview our expectations for Google I/O, and debate the opportunities for messaging platforms.

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If you happen to use a podcast aggregator or want to add it to iTunes manually the feed to our podcast is: techpinions.com/feed/podcast

The Carrier Challenge for Consumer IoT

Much has been written and discussed recently with regard to Internet of Things (IoT) applications, generating a great deal of interest among many potential participants in the value chain of this burgeoning area. Telco carriers in particular have shown a strong interest and view it as a large potential opportunity for future revenue growth. Verizon, for example, has announced it already has generated $600 million in IoT revenues and expects the category grow at an impressive 45% annual rate. Similarly, AT&T has talked extensively about its M2M and other IoT applications.

The vast majority of the efforts by major carriers have been for industrial purposes, including fleet management for the transportation industry, package tracking, industrial equipment monitoring, building HVAC system monitoring, digital signage, and many other applications.

On the consumer side, the picture is less clear, but there are a few applications that stand out:

  • Connected Car
  • Connected Home
  • Connected Wearables

In addition, there are some applications that involve consumers from a general usage perspective but are typically driven by businesses, such as connected health, driver monitoring and others. In many cases, these applications involve subsidized business models that remove the consumer from direct payment of the service but offer some type of benefit to the consumer. For example, auto insurance companies may reward consumers who use their tracking devices with lower insurance rates if they find they drive “responsibly”. Similar, some health care providers have started experimenting with medical device monitoring equipment they can use to better track the status of patients and ultimately reduce their costs. In both cases, the businesses pay for the service (and the connectivity), but consumers benefit.

In the case of Connected Car, there is a strong move by car makers to bring connectivity to their cars for multiple reasons. For consumers, the electronics in a car have become a major selling point and the ability to have internet access for passengers as well as potentially update certain aspects of the car’s electronics (such as maps for the navigation system or streaming content for the entertainment system) are highly valued. Only a small percentage (probably in the high single digits) of the installed base of cars feature the capability to connect to cellular networks and only a percentage of that is actually using and paying for the service. Over time, this number represents the best opportunity for carriers to tap into the IoT market for consumers as their expectations for connectivity in cars is bound to increase significantly.[pullquote]Given the current low penetration rates, connected cars represent the best opportunity for carriers to tap into the IoT market for consumers as their expectations for connectivity in cars is bound to increase significantly.”[/pullquote]

In the case of car makers, they have been experimenting with and trying to find new business models that can help them generate ongoing revenues from their cars for a very long time. Early efforts like satellite radio, connected telematics (e.g. OnStar), etc., have proven reasonably popular with consumers and have generated modest income for the carmakers. Carmakers are also interested in connectivity solutions for the ability offer over-the-air updates to cars, similar to what Tesla Motors offers today. In addition, car makers are interested in collecting real time diagnostic information from cars to help them pinpoint and solve potential problems.

As a result, there’s a potential business opportunity for connected cars both from the car makers and for the car buyers. The challenge for carriers is to get their solutions integrated into cars, typically through Tier One automotive suppliers such as Delphi. One of the many challenges in cars is the production cycles are often several years long, so it takes significant time for new technologies and services to be made available to consumers. In addition, as mentioned above, car makers will likely expect a portion of the consumer’s fees to go to them to help drive ongoing revenues, which could limit the profitability to carriers.

Another IoT solution for consumers is connected home services, such as what AT&T is offering with Digital Life. The challenge here is the investment necessary to put together a complete suite of hardware products for both home security and automation and, most importantly, the training and staffing necessary for the numerous truck rolls, installations, repairs, etc. This business is likely better suited for cable providers and other companies who already have these types of assets. In addition, it’s highly dependent on broadband services and would need to be tied to those services to succeed. While it’s theoretically possible to put together a service designed for smart home do-it-yourselfers, who buy and install their own equipment, the enormous technical and logistical challenges of achieving this vision seem difficult to overcome. In addition, the ongoing (and soon to get worse) standards battles for home control combined with the poor quality of many of the current smart home products make this an unlikely scenario for several years. Finally, the few reasonably interesting home automation products now available do not require cellular connections, but use WiFi and a local broadband connection.

Connected wearables are another potential consumer IoT solution and have some interest for athletes and others who want to track their activities while they’re without their smartphones. Right now, interest in these types of broadband-connected wearables is limited, but part of that is due to the high cost and demanding power requirements of many broadband cellular radios. Given some of the lower cost and reduced power requirements for radios on the horizon from vendors like Qualcomm, we should see slightly higher adoption over the next few years.

One of the few areas where there has been interest in connected wearables has been in smartwatches designed for small children so parents can easily track them. However, this has only occurred in Asia and only been with carriers that have completely subsidized the cost of the watch. Here in the US, these types of devices have little to no success as of yet.

Despite these concerns, we do believe there will be some opportunities for connected wearables because it will essentially be a very low cost add-on and some device vendors will leverage these lower costs as a means to differentiate their product. This could particularly valuable for those people interested in constantly measuring certain health-related data (the “quantified self” movement) as well as more serious athletes.

In the most recent TECHnalysis Research forecast on wearable devices, we predict connected wearables will grow from 1% of US shipments this year to 15% by 2020. This represents a growth in units from a half million this year to 9.3 million in 2020. The chart below shows the US connected wearable forecast.

US Wearable Connectivity Share

©2015, TECHnalysis Research

Though the discussion level around IoT is reaching fever pitch, we remain concerned that, other than the connected car, the opportunities for consumer IoT for carriers remain relatively limited. There is some business to be had, but we believe expectations need to be kept in check.

Maker Movement Drives the Future

Walking the packed grounds of the San Mateo County Fairgrounds this past weekend with my son to attend the 10th anniversary edition of the Bay Area Maker Faire, I couldn’t help thinking I was seeing a vision of the future.

Everywhere I turned there were interesting, creative, thoughtful, silly, playful (and every other kind of adjective you can think of) displays of people’s creativity. The vast majority had some kind of tech-related angle to them but, in most cases, the technology was subsumed into the overall message of what was being demonstrated. It wasn’t tech for tech’s sake, but rather, technology used for the purpose of enabling someone’s vision of what they wanted to create.

Interestingly, while there were a few booths from big name semiconductor vendors, it wasn’t a world dominated by big computers or small-screen computers made by large conglomerates either. Instead, the fairgrounds were filled with home-built inventions, artwork, and ideas driven, for the most part, by very simple technologies: Arduino boards, Raspberry Pis, Beagle Boards, and lots of other microcontrollers.

These circuit boards don’t offer anywhere near the processing power of your smartphone—frankly, they aren’t much more powerful than a fancy desktop calculator—yet, they drove interactive art installations, toys, craft creation, music production, robots, drones, food monitoring, home control and just about any other kind of application you could possibly think of.

All of which made me start to realize—and appreciate—how much can still be done with even the simplest of computing technologies. All it takes is the interest, drive and creativity of individuals to leverage these boards—and the great ecosystem of software tools, hardware add-ons (often called “shields”), and published how-to materials—to generate a dizzying array of devices and applications.

In many ways, you could argue the Maker Movement—which may not have been started by the Maker Faires, but has certainly grown tremendously because of them—highlight a sort of retro view of the future. (There’s a reason why SteamPunk-inspired fashion and creations are so popular at the Maker Faire.) In some instances, there is a kind of odd mix of older technology with newer ideas, as well as the desire to turn even the simplest of items (or even “found” items) into something much more than they were originally intended.

Seeing various types of “vehicles” or art installations around the Faire made with junk metal, yet blended with some kind of technology to give them a new lease on life, for example, is not how many people might initially picture the future (no autonomous driving systems here), yet it seems to be the norm at the Maker Faire.[pullquote]Projects at the Maker Faire feel like people taking control of the technology, instead of the technology taking control of us, as so often seems to be the case these days.”[/pullquote]

What’s particularly encouraging and enlightening about the Maker movement is it highlights the impact individuals, or small groups of people, can have and what they can achieve with technology. In a sense, it feels like people taking control of the technology, instead of the technology taking control of us, as so often seems to be the case these days.

Even better, the creative work is being done by an enormous range of individuals, all within the confines of a very supportive community. There were numerous booths around this year’s Faire sponsored by elementary schools, and even individual children (with their parents, of course), in addition to grizzled, grey-bearded garage hackers, all showing off their creations.

There were all kinds of educational sessions and workshops, as well as lots of questions being answered at individual booths about how things were done, what approaches to take, what types of things were possible, and so on. There was a palpable sense of sharing and the desire to pass on people’s skills and expertise to the community at large.

All told, it was an impressive, inspiring event—though a bit of a sensory overload, to be honest—that offers tremendous hope for how technology can be adapted by individuals into their lives, all the while offering a fun, creative outlet. If that’s not an inspiring view of the future, I don’t know what is.

Podcast: AOL/Verizon, Globalization, Apple HomeKit

Welcome to this week’s Tech.pinion’s Podcast.

This week Ben Bajarin, Jan Dawson, and Bob O’Donnell discuss the AOL/Verizon deal, the challenges to globalize for many tech device and services companies, and expectations around Apple HomeKit and smart homes.

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If you happen to use a podcast aggregator or want to add it to iTunes manually the feed to our podcast is: techpinions.com/feed/podcast

The Next Step for Wearables: Health Care

With the release of the Apple Watch, the announced IPO for FitBit, and the introduction of lots of other wearables, there’s an increasing focus on this market and how large the opportunity really is. I wrote about my firm’s view on the overall smart wearables market a little over a week ago, but I continue to do research in the area and want to dive further into a specific application of wearables: health care.

Most people who talk about wearables focus on fitness and health care as the best near-term applications for these devices. In the process, they tend to lump fitness and health care together. While they’re certainly related, I actually believe they are two distinct areas. Fitness is specifically targeted at individuals who are active and want to track their performance. These are the early adopters of wearable devices and tend to be the most enthusiastic about them. However, they’re a relatively small group.

Health care, on the other hand, has a potential market of everyone. With wearables, health care applications involve medical organizations collecting and using data about individuals’ vital signs or other aspects of their overall health. The health care business is orders of magnitude larger than a business built around fitness enthusiasts, so this is where the biggest potential for wearables lies. At the same time, it’s a significantly tougher business to get into and it’s likely going to take a much longer time for wearable companies to have a serious impact.

Not only do they have to deal with the hassles of getting FDA approved here in the US (and jump through similar hoops for governmental medical organizations around the world), but they also have to get involved with the health insurance business, which I’m not sure I’d wish upon my worst enemy.

Despite these challenges, I’m pleased to report there is some initial interest from health care professionals. TECHnalysis Research is in the process of completing a survey of over 300 US-based health care professionals about IT trends in health care and a small portion of the survey includes questions about their potential usage of wearables.

According to the results, about 6% of health care organizations are actively leveraging wearable devices now, 12% are in the testing process, and about half are considering them for use at some point in the future. In all, about 2/3 of health care respondents said they are actively using them or giving them at least some consideration. That potentially represents a very solid opportunity for wearable makers.[pullquote]About 6% of health care organizations are actively leveraging wearable devices now, 12% are in the testing process, and about half are considering them for use at some point in the future.”[/pullquote]

Of course, the devil is in the details. When this 2/3 majority was asked about the specific type of wearables they were considering, half of the responses were for medically-approved (that is, FDA-approved) medical devices. About 18% said they would consider using the data from fitness bands, such as FitBit, versus 17% for smartwatches, such as the Apple Watch, and about 10% from fitness apps such as RunKeeper, which works with a variety of different wearables. These lower numbers are likely due to concerns with the accuracy of the sensors in consumer-grade wearables, particularly against true medical devices.

Another question asked about the kind of benefits these health care organizations would offer patients who provided data from these wearable devices. All told, over 70% said they would provide some kind of benefit, with 27% saying they would consider offering 3rd-party coupons or other similar benefits, 23% saying they were considering offering reduced fees for their services, another 20% noting they were considering reduced insurance premiums.

The bottom line is health care organizations have at least started taking a serious look at integrating wearables into their practices and procedures, and they’re looking at offering reasonably compelling motivations for doing so. It’s still early days, but that should give wearable vendors cause for hope.

Making Sense of IoT

Trying to think about one of the hottest trends sweeping the tech industry—IoT, or the Internet of Things—has me a bit befuddled to be honest. On the one hand, I understand the conceptual potential of a world where everything is connected and where we’re able to glean a wealth of useful insights from the data pumped out by the devices that form part of this all-encompassing network.

On the other hand, the nearly overwhelming technical, security, and legal hassles of making all the connections work in this vision of an internet-on-steroids seem pretty difficult to overcome. Part of the problem is, in many ways, talking about the Internet of Things as a conceptual whole is a useless exercise. There’s no real Internet of Everything, or Internet of Things (why does the Internet need “things” anyway?), but instead a variety of specific applications that involve putting intelligence, sensors and connectivity into certain devices that can perform specific, useful functions.

Another problem is there’s a tendency to overanalyze and overcomplicate what IoT applications actually are or should be. At this point, I’d argue many people perceive IoT as being an extraordinarily complex combination of devices, services, business models, value equations, etc. In fact, the big IoT visions many vendors and analyst firms are touting seem dependent on creating this vague sense of something that, I’d argue, doesn’t necessarily amount to anything.[pullquote]The big IoT visions that many vendors and analyst firms are touting seem dependent on creating this vague sense of something that, I’d argue, doesn’t necessarily amount to anything.”[/pullquote]

In some cases, these visions are also based on false presumptions around the inherent value of data and connectivity. I believe we need to think about some of these key premises in a different way. Specifically:

  • Data does not equal information
  • Not all information is actually useful
  • Connectivity doesn’t inherently make something better

On their own, most of these statements are fairly obvious, yet it seems like many early efforts to create products that fit into the Internet of Things or Internet of Everything world seem to ignore at least one (if not all) of these precepts. How many different “smart objects” have we heard or read about lately that just make you scratch your head wondering what they’re really good for or who would actually use them?

Similarly, much of the vision around the opportunities for Internet of Things-type applications ignores these basic principles. To be clear, data, connectivity, sensors, and embedded intelligence can be incredibly valuable, and there are some significant business opportunities in the commercial and consumer markets to create products and services that leverage these capabilities. However, the fundamental driving principle that needs to be at the heart of these efforts is what I call “useful simplicity.” There needs to be a clear benefit to end users that helps them achieve something genuinely useful in a simple, convenient way.

Perhaps because that idea is so obvious, I often feel there are efforts made to obfuscate these basic principles and complicate ideas to make them sound more sophisticated. I guess the justification is this will provide a more complex business model and, therefore, higher value.

To me, both the challenge and opportunity behind IoT-type products and applications is crystal clear. Companies need to motivate potential users to purchase products or services because they offer a simple, clear, useful value. Unfortunately, in the often muddled world of IoT, that’s not always as easy as it sounds.

Podcast: Wearables, Connected Car, IoT

Welcome to this week’s Tech.pinion’s Podcast.

This week, Ben Bajarin, Jan Dawson, and Bob O’Donnell discuss the wearables market, the opportunities and challenges for connected cars, and the future of IoT, or the Internet of Things.

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If you happen to use a podcast aggregator or want to add it to iTunes manually the feed to our podcast is: techpinions.com/feed/podcast

A Fresh Look at Wearables

Politics and religion are supposed to be two hot button topics you should avoid if you want to prevent arguments with friends, family and co-workers, but I think we can now add a third to that list: wearables. From the Apple Watch to Microsoft’s HoloLens, the FitBit to the Pebble, everyone seems to have an opinion on these devices and, in many cases, they aren’t lightly held.

The highly charged nature of people’s views on these devices is at least partially due to all the attention they’ve received. Regardless of the media platform or its primary focus, it seems like nearly every Tom, Dick, and Jane wants to weigh in on why these devices are, or are not, the greatest thing since sliced bread.

For those in the tech business, the interest level is even more acute. With the traditional device markets—PCs, tablets and smartphones—all starting to show signs of maturity and saturation, there’s a strong focus on finding the next growth opportunity for device makers, component suppliers, and lots of other companies in the technology hardware supply chain. Many are looking to wearables as the next big thing.

Unfortunately, a simple analysis of where the industry stands right now suggests it still has a long way to go in achieving that goal. Yes, we’ve seen some interesting and exciting new products and it’s clear we’re still in the early days of product evolution for many of these categories. However, it’s also undeniably true wearables, as a whole, have yet to light the world on fire.

Hope springs eternal, though—especially in the tech business—and the reality is we are starting to see some interesting and compelling applications, which suggest there could be a reasonable opportunity for wearables. What we’re also starting to see, however, is a number of shifts in expectations within the category. Like many new and highly dynamic markets, the wearables business continues to twist and turn, adding new layers of complexity that inspire different ways of viewing and understanding practically every day.[pullquote]Like many new and highly dynamic markets, the wearables business continues to twist and turn, adding new layers of complexity that inspire different ways of viewing and understanding practically every day.”[/pullquote]

For example, instead of viewing wearables as pure standalone devices, many are starting to see them primarily as accessories to other devices. Even the standalone wearables are increasingly being positioned as devices you wear and use only for certain, relatively short periods of time. In either case, the perceived value and likely, the expected price points, could end up being lower than initially thought. For many people, they will be “nice-to-have” devices instead of “need-to-have.”

Target markets and business models for wearables are also starting to shift. While most of the early focus has been on consumers, there’s an increasing recognition of a good opportunity in business and enterprise, particularly within certain vertical industries. In addition, given the lower cost and power requirements of next generation cellular radios, there’s a small, but increasing opportunity for connected wearables, especially in business.

All of these developments, and many others, helped drive the third iteration of the TECHnalysis Research Smart Wearables market forecast. In the short term, our view continues to be the market opportunity remains modest, with total worldwide unit sales of approximately 48.3 million for 2015 and revenues of just under $12.6 billion. By 2020, however, we expect units will more than triple to 175 million and revenues will grow to about $31.5 billion. As a point of reference, our forecast for the tablet market in 2020 is about 208 million units and revenues of $50.9 billion.

The chart below shows the total smart wearables unit forecast split by category through 2020. As you can see, smartwatches are expected to remain the largest category through the forecast period, but headworn wearables such as HoloLens and future iterations of Google Glass will grow throughout the forecast period.

May 2015 Wearables Forecast

©2015, TECHnalysis Research

On a revenue basis, smart glasses are expected to slightly surpass smartwatches by 2020 because of higher average selling prices. From a consumer/commercial perspective, the consumer market is expected to retain about 89% of total units by the end of the forecast period in 2020, but the commercial market is expected to grab over 34% of total revenues by then.

The bottom line is we’re still in the early days of wearables and there is still a lot of growth left in front of them. Plus, the market will undoubtedly evolve in a number of exciting new ways by the end of the decade. Nevertheless, it’s also important to bear in mind wearables aren’t likely to provide the kind of explosive growth many in the tech industry hope they will. It all boils down to having the right set of expectations.

You can read more about the TECHnalysis Research Wearables Forecast report here.

Podcast: Microsoft Build and HoloLens, Apple Watch Apps, Apple TV

Welcome to this week’s Tech.pinion’s Podcast.

Tim Bajarin, Steve Wildstrom, Jan Dawson, and Bob O’Donnell discuss the recent Q1 2015 earnings results from Amazon, Microsoft and Google; the evolution of TV services and the possibilities for cord-cutting; and the potential impact of Google’s recent change to mobile web site search rankings.

Click here to subscribe in iTunes.

If you happen to use a podcast aggregator or want to add it to iTunes manually the feed to our podcast is: techpinions.com/feed/podcast

The Amazing HoloLens Leap

As a grizzled tech industry veteran, it takes a lot to really make me feel like something is dramatically new and different. In other words, I’ve seen lots and lots of evolutions, but not really that many revolutions.

Yesterday, I experienced a revolution: the Microsoft HoloLens is unlike anything you’ve ever used.

For now unfortunately, you’re going to have to take my word for it, because, more than any tech product I’ve seen or tried in quite awhile, you really have to experience the HoloLens first hand to appreciate it.

Luckily for me, I’ve actually been able to try the HoloLens twice—at the product’s initial unveiling in late January and at Microsoft’s Build conference in San Francisco yesterday. During that three month gap, the company has made enormous progress. The first demo consisted of a development system made up of multiple parts: a big box holding the computing elements that went on a cord around the neck, a long cord tethered to a large workstation-looking PC, and the goggle-like head-mounted display. Yesterday’s demo on the other hand consisted of nothing but the untethered, slick-looking head-mounted unit that’s supposed to be representative of what the final shipping product will look like.

Just to see that transition was impressive. Even though Microsoft showed one final looking unit at the launch event in January, I still had serious doubts about how long it would take to get them to reduce what I wore in January to the portable, battery-powered device I wore yesterday.

More importantly, the product’s capabilities and overall functions continues to impress. Whenever you try out something that’s very new, there’s always a tendency to overemphasize how great or different it is. As a result, I was very curious to see how I would feel about using the HoloLens for the second time. I have to say, if anything, I walked away more impressed.

Part of that may be because the company has come up with several more impressive demos. In particular, the demonstration of an architectural program, where you can manipulate elements of a building design and see it in the context of an architectural model, really gave me a sense of how innovative the HoloLens can be. To be fair, it also gave me the sense HoloLens will initially probably have more focused applications and may not be for everyone. Still, being able to adjust the roof of a 3D model by moving the mouse from a PC screen over to the “hologram” of the rendered building and then adjust it, all the while being able to see the physical model of the existing buildings in the area surrounding the one you were designing, was really impressive.[pullquote]It’s a rare, but incredibly cool feeling when science fiction comes to life right in front of your eyes, and with the HoloLens, that’s exactly what Microsoft has managed to achieve. “[/pullquote]

For me, this demo also served as a great example of why augmented reality products, such as the HoloLens, are likely to be much more successful than virtual reality products, which completely take over your field of vision with a computer display. Being able to see the real world helps avoid the seasick-like feelings many people (including me) feel when trying on virtual reality headsets like the Oculus VR. Augmented reality also provides the ability to perform productive tasks, as opposed to just experiencing a computer-generated world through VR. Certainly for gaming and entertainment applications, there are a few compelling VR applications but, even so, I expect the options with augmented reality will prove to be more attractive to a larger audience.

To that end, the software support for HoloLens has also made important advancements. The ability to do things like pin a video player or Skype window onto a wall in a room around you starts to hint at some of the many interesting possibilities Microsoft could enable with HoloLens.

There are still a number of very important questions to answer with regard to HoloLens—not the least of which are price, availability, battery life, and software compatibility. Yet, I think the experience is so compelling that even limitations or concerns in these areas won’t limit the device’s appeal.

It’s a rare, but incredibly cool feeling when science fiction comes to life right in front of your eyes, and with HoloLens, that’s exactly what Microsoft has managed to achieve. Well done.

The Device Dream Team: Large Smartphones and Thin Notebooks

Like many aspects of the tech business, the world of devices is driven by a number of simultaneous, but sometimes conflicting, trends. For years, much of the focus in devices was centered on which device would “win”. Somehow, the idea became widespread that, in order for one device to win, others had to lose. As a result, we saw things like PCs being pitted against tablets in battles for the top device. But then, as smartphones started getting more powerful and endowed with larger screens, they became the one device to rule them all.

Several years into these battles, it’s obvious they were a fundamentally flawed way of looking at the world and understanding how the industry has evolved. Instead, it’s increasingly important to look at different combinations of devices and figure out which types of devices work well in tandem.

From that perspective, it seems abundantly clear the most compelling set of devices for many individuals is a large screen, touch-enabled smartphone and a thin, lightweight 12-13” screen notebook (preferably with touch as well). Whether in a business environment or for personal usage, this combination seems to be the “dream team” of devices, offering access to virtually any type of application, information or experience in virtually any environment. From real time social media and media consumption of all sorts, to document creation, information access, data analysis, messaging—it’s hard to imagine what you can’t do with these two devices.[pullquote]The most compelling set of devices for many individuals is a large screen, touch-enabled smartphone and a thin, lightweight 12-13” screen notebook, preferably with touch as well.” [/pullquote]

Much of these results are due to the individual capabilities of each of the devices but, in conjunction with a data tethering package on your smartphone, you can also use the two together as a very effective package. Most notably, you can use your notebook in any environment you’d want, without the expense and hassle of paying for an extra modem and an extra data plan. I can’t tell you how many times I’ve enabled the personal hotspot feature on a smartphone to get access to email or a web site on my notebook. Conversely, there are often times I discover things first on my smartphone but want to access information in more detail on a larger screen on my notebook. And yes, believe it or not, there are still a reasonable number of web sites out there that only work to their full ability on a PC.

When tablets first hit the market, there were many who somehow thought one device was in fact going to offer the best of both worlds—the mobility and connectivity of a smartphone with the large screen of a notebook. As time has gone on, however, it’s become clear this view of the tablet did not come to pass. Tablets certainly have their roles, but they haven’t been able to take on that idealized vision of the single device, or even the primary device.

As the results from yesterday’s amazing Apple quarterly earnings clearly illustrated, large smartphones like the iPhone 6 and 6 Plus are driving enormous changes in the market and it’s PCs (or in Apple’s case, Macs) that are maintaining a key role as well. Tablets like the iPad, on the other hand, are now suffering through a tough decline. In fact, the rate of iPad’s sales decline is now on the increase. While Tim Cook remains optimistic for a turn-around, eight straight quarters of decline is pretty hard to ignore, and even he acknowledged the cannibalization of iPad sales by both larger iPhones and thinner Macs. Of course, in Apple’s case, that’s not really a terrible thing, as they generally make better profits on iPhones and Macs than they do iPads anyway.

Longer term, I still believe there are fundamental challenges facing the tablet market. However, given the potential benefits larger smartphones and thinner notebooks working in tandem can bring to many people, I’m still reasonably optimistic about the PC market’s future. Clearly, it will suffer through some declines in the short term but, by being seen, understood, and positioned as part of a device “dream team,” I think there are better opportunities than many currently believe.