Although I am a big fan of VR and more specifically, its potential for both business and consumers, my belief is that VR as an immersive experience is in its very early stages. I don’t expect VR to be significant outside of key verticals and gaming for at least five to seven years. While I do see VR-based entertainment experiences happening sooner, since Sony and other Hollywood studios hope to create VR theaters and deliver VR movies by 2018, the costs of these headsets and their need for a powerful PC of some type to drive it will keep this out of the hands of mainstream consumers for the foreseeable future.
Tim Bajarin is the President of Creative Strategies, Inc. He is recognized as one of the leading industry consultants, analysts and futurists covering the field of personal computers and consumer technology. Mr. Bajarin has been with Creative Strategies since 1981 and has served as a consultant to most of the leading hardware and software vendors in the industry including IBM, Apple, Xerox, Compaq, Dell, AT&T, Microsoft, Polaroid, Lotus, Epson, Toshiba and numerous others. View all posts by Tim Bajarin