Windows Phone And Android Hate

“Bitterness is like cancer. It eats upon the host. But anger is like fire. It burns it all clean.” 
― Maya Angelou

I want Windows Phone to succeed. More than that, I want Android to fail. I hate Android.

There, I said it. Yes, I am a market analyst, detached, and I have absolutely no stake in the success or failure, rise or fall, of either Microsoft or Google, $MSFT or $GOOG, or Apple, for that matter. I simply do not like Android. I refuse to hide this fact.

I think Android is a pale, poorly executed imitation of Apple’s iOS. I have real concerns about the ethics of Google’s ex-CEO as he simultaneously served on Apple’s board. Google’s scale and de facto search monopoly allow it to undercut competition and stifle innovation in local-mobile services. That’s no good. I can’t stand the way they use terms like “open” the way fast food chains label yesterday’s hamburgers as “fresh.”

Nor can I ignore their duplicitous stance on patents.

Most of all, I am suspicious of Google Android’s business model, which is built upon the capture, store, sift and sell of an ever-increasing amount of my increasingly personal information, all of which is then bundled and sold off to countless unknown people and businesses.

With Google search, Google Maps, Google Android, Google Wallet, Google Play, Google Chrome and Google+, Google knows where we are, what we are buying, who we are with, what led us to that purchase — and has documentary evidence of it.

Forever.

I don’t want this.

As everything goes digital and as everything digital collapses inside the shimmering smartphone screen, I see no justification for anyone cheering on Android.

I am not fueled by animus, however. I want the new Microsoft – Nokia to succeed because the world benefits if Windows Phone becomes a viable third alternative to iPhone and Android.

A Great Disturbance In The Force 

Yes, I think Apple currently makes the best smartphone and operates the best smartphone platform. But, for sundry reasons Apple will not and cannot stop the global spread of Android. Should Apple release, as is widely expected, a low-cost global iPhone “C”, and if rumors of deals with DoCoMo and China Mobile are all true, it’s still likely that the very best Apple will achieve — ever — is well under 30% of the global smartphone market. Likely, 25% is their ceiling. I don’t want Google to own 75% of the smartphone market as I believe this would be harmful to innovation and a long-term threat to personal privacy norms.

Where Apple will not succeed, Microsoft now can. Pushing Ballmer aside and acquiring Nokia suggests an acceptance of the new world they must now compete in. No, it will not be easy to take on Android. It is unlikely they will succeed. Still, the company that once seemed like the Evil Empire is now more like an aging Annakin Skywalker — and our last, best hope to slay the Emperor.

There are many arrows in Microsoft’s quiver: Windows 8 + Nokia design + Skype + Bing + Office + Outlook + Nokia imaging + Windows Media — plus security and server tools for businesses of all sizes. Microsoft with Nokia also has the necessary global footprint.  Taking on Android is not a suicide mission.

The Circle Is Now Complete

The greatest barrier to success, however, is that Microsoft remains of a world that no longer exists. Smartphones represent a transformative shift in computing – like mainframes to Minis and Minis to PCs. Companies optimized for PCs are, I believe, more likely as not to fail in this new age. Of course, Google is also optimized for PCs. That’s where nearly all its revenues come from, still.

Nokia, however, is optimized for mobile if not quite for this new age of smartphones. Moreover, they possess still another strength that Google does not: the user is also the customer.

This is critical — and little understood by most mobile industry pundits. Smartphones are with us all the time. They are in our hand when we awake and when we fall asleep.  They are our most personal objects, containing our most private data, and the thing we touch more even than our own children. Carriers and IT units may be major channels for smartphone sales but unlike with PCs, the user will be the ultimate arbiter. These devices are simply too personal to allow others to decide what we choose.

Nokia possesses yet another strength, and one not well understood in the United States. The company truly knows how to make quality devices at amazingly low prices.

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The pre-Microsoft Nokia lent me various “Asha” phones to test: the dual-SIM Asha 310, and the cute, colorful and long-lasting Asha 501. I also tested the  Nokia 105 feature phone. I was legitimately struck by the functionality and usability of each of these phones, particularly on a per-dollar basis. I would not buy any of them — which means I cannot recommend them. That said, these phones can be had for $25 – $100, a truly amazing feat of engineering, design and manufacturing. In many parts of the world, most do not have the luxury of turning their back on a sub-$100 device like I can.

Analysts that confidently predict Android will forever dominate the smartphone wars on cost alone have likely never used a very-low-cost Nokia device. Similarly, those analysts that are convinced that Android will win because Google offers its services and applications for free badly under-estimate the value of functionality, reliability and security that is built into Microsoft’s software.

The Force Is Strong With This One

Microsoft and Nokia can deliver this to the world:

Low-cost, secure, functional smartphones that seamlessly integrate across multiple devices (e.g. smartphones, PCs and game console), that satisfy end users and businesses alike, that can incorporate Yammer, Skype, Xbox, Outlook and Office, and which provide a hedge against the overwhelming force that is Google Android. That is a powerful combination.

Admittedly, the numbers at present are not terribly good, as this recent Kantar market survey reveals.

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Despite its current meager share, the Windows Phone platform is growing. Moreover, the smartphone market itself is only in its early days. Analysts who suggest otherwise are dead wrong. The vast majority of the world does not have a smartphone yet — though almost certainly will within the next few years. In addition, smartphones are becoming more used and more useful for all  users with every passing day — for work, school, play, home, life. “Free” and ad-driven business models like Android may ultimately fail to satisfy the requirements users demand for these truly critical devices. What is critical in your life that you don’t expect to pay for?

I Sense Something. A Presence I’ve Not Felt Since…

When Microsoft effectively acquired Nokia, the company made no secret of their intent:

To accelerate its share and profits in phones. To create a first-rate Microsoft phone experience for its users. To prevent Google and Apple from foreclosing app innovation, integration, distribution and economics.

I am hoping they succeed. It is within them to do so. Their fatal flaw, it seems to me, is do they have enough faith in themselves to do what is right, to achieve what I contend is possible, and build for the future, not the present? After all, the reason Ballmer was so successful and yet ultimately failed is that he chased the easy money, valued Windows profits above all else, and refused to acknowledge the potential for complete market disruption.

Nokia is likewise guilty of this. In a recent interview, Frank Nuovo — once the Jony Ive of Nokia — told the Australian Financial Review that Apple, not Nokia, re-invented the mobile market despite Nokia’s massive head start, because “all of our user testing pointed to the fact that no-one wanted touch phones.”

And yet now all of us have one.

The world can change, and quickly.

As can you. It’s time to let go of your anger. All has been burned clean. Begun the Smartphone War has. Microsoft is now on our side. May the force be with them.

Microsoft Buying Nokia A Great Move. But iPhone And iOS 7 Are Already Set To Remake Mobile Computing Once Again.

Do not be misled. Microsoft purchasing (the best of) Nokia — at firesale prices — is a brilliant move. Nokia + Skype + Bing + Office + Outlook + Nokia Maps + Nokia imaging. That is a very powerful proposition.

Apple, however, remains at least one step ahead, and iPhone continues destroying and disrupting all in its path. The mostly wise and semi-literal sacking of Steve Ballmer is but the latest casualty of the iPhone. There will be more.

In less than a decade, Apple’s iPhone has fundamentally altered computing, connectivity, work, play — and industry after industry. Its impact simply cannot be overstated.

aapl versus the rest

Bet you didn’t see that coming.

Ballmer was absolutely not alone, of course, in failing to realize early on that iPhone was the personal computing equivalent of gun powder. Fact is, excepting Steve Jobs and Larry Page, nearly all in the computing industry whiffed on the iPhone’s game-changing potential — until it was much too late. Even the beleaguered Apple faithful, whom cheered when the iPhone was first launched, and aggressively downplayed the device’s initial glaring shortcomings, perceived it as little more than a touchscreen iPod with calling capabilities. They, like the CEOs of tech’s biggest, baddest companies, simply could not fathom how this little device with nearly no buttons, no software and no keyboard would soon re-construct our future, re-make Silicon Valley and devour content like some technological black hole, everything collapsing inside its glowing screen.

Now, we know better. Well, most of us. Far too many remain stubbornly clueless. Despite controlling the most used, most engaging mobile platform on the planet, despite the ongoing turmoil inside the Android camp — and, frankly, I still question Google’s long-term commitment to Android — we are treated to such nonsense as Fred Wilson’s “fear” that Android will obliterate iPhone and iOS.

Hard to take such unthinking proclamations serious. The iPhone is just getting started.

The iPhone Second Wave 

Apple has an astounding 600 million users on the  same version of the same operating system. This is more than anyone else. Given the global thirst for smartphones, it’s hard not to see this number reaching at least 1 billion in under two years. That ensures at least a decade of self-sustainability. There is more to come, however, much more. I believe the value of each individual iPhone, old and new, is on the cusp of a sizable increase in value and utility.

This is the most under-reported story about the iPhone

iPhones connect us to apps, to the cloud, to the web, to our content. The unstated genius of the iOS 7 operating system, however, is that our iPhones will increasingly connect to each other. This represents yet another fundamental computing shift.

iPhone to web (or cloud) was merely the first implementation of iPhone. Soon, it will be iPhone-to-iPhone-to-iPhone.

With iOS 7, Apple is rolling out AirDrop, which supports proximal one-to-one and one-to-many sharing of apps, web content, photos and other services. The new iOS will also leverage iBeacons, allowing us to connect our iPhone with (Apple-approved) wearables and intelligent accessories.

The value of these interactions is not derived from the web, but device to device, location to person.

In other words, Apple is on the cusp of having a billion users on the same platform, their computers always in hand, everywhere they go, connected to each other in physical proximity, not via the web, not via the public switched network, but iPhone to iPhone. I can only begin to fathom the unprecedented innovations we will quickly witness in location-based social sharing, gaming, and commerce.

Only Apple Can Do This 

No one else has this. No one has ever even had this potential.

Yes, Android phones are far more prevalent. Yes, Google does a far better job of connecting us to all that the world wide web offers. But, only Apple will be able to connect us en masse to one another, device to device.

Think of three modes of connectivity. All are vital, all are valuable.

  1. Apple does the very best job of connecting user with device — via the most intuitive operating system and a richer, simpler ecosystem.
  2. Android does a better job of connecting users (and their devices) to the real-time and increasingly personalized richness of the world wide web.
  3. The third path is entirely new: connecting device to device for all manner of sharing of content, data, money, photos and whatever else clever app developers invent.

Again, this is something only Apple can deliver. Hundreds of millions of devices, nearly all on the same version of the same OS, similar hardware, same modes of connectivity, same (Apple-based) standards, same simple method of sharing, same payments and distribution platform.

It will take years for Microsoft-Nokia, or Samsung or even Google-Motorola to catch up with, if they ever can.

My advice: Do not once again underestimate iPhone’s impact. It’s just getting started.

The Myth of an iPhone Killer [Updated with added chart]

The resiliency of the iPhone in not just the US but global markets as well is truly a marvel. As we will see in some of the charts below, against all odds Apple’s iPhone market share remains steady.

I’ve long argued that vendors in the Android ecosystem compete more with each other than with Apple. One can take a perspective that says a consumer who buys an Android phone is a lost customer to Apple, at least for the time being. In the case of the ultra low-end and cheap phone market, those customers are likely simply not Apple’s target. They may be when they are ready, if they ever get so far as to value the things Apple creates. In the case of the premium market for devices like the S4, HTC One, etc., we notice that these devices seem to take share from each other more than Apple–especially in the US.

I don’t think many realize how dominant the iPhone is in the US among premium handset market share. Getting these specific statistics (iPhone 4s, 5) share of premium sales is tough but from inside sources I’m told that by quarter the iPhone US share of premium can go between 60-75%. The key take away is that the iPhone is the dominant sales device in the premium segment of the handset market.

Even knowing that, myself and many would agree that looking at usage of the devices is the key metric. People can buy lower end and even premium Android devices all they want but if they are not being used as smartphones, or creating value to the carrier, then we wonder if we should even count them.

Below is a look at the share of platform usage in the US.

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As you can see, even when new premium Android devices are launched in the US there appears to be no significant impact to the iPhone. Perhaps even more interestingly is the dip in iOS usage share during the “droid franchise” peak. Then as we can see when the iPhone came to Verizon it gained share back. The key losers over this time period was clearly RIM.

Now if we turn our eyes to the global vendor market share, we see similar patterns. For obvious reasons, the iPhones share of the global smartphone install base is much lower than the US but what we see is that its piece of the pie stays relatively the same size.

Screen Shot 2013-08-27 at 8.28.05 AM

Notice for example that Android’s gains are not making the iPhone’s share of the pie look like RIM’s, Bada’s, or Symbians. Meaning declining. Android is gaining, yes, but the iPhones share is not decreasing like the others.

Now to look at what the opportunity looks like going forward I want to show a much bigger global handset vendor picture.

Screen Shot 2013-08-25 at 8.54.26 PM

When looking at this image there are several things to note. First is that the iPhone’s share again remains relatively constant. It is not shrinking dramatically like other vendors but keeps its slice of the pie relatively static. However, look at the global rise of “others” in this chart. These are largely white box label vendors flying off the shelves in China. The size of the “others” pie is even larger in China than local brands like Huawei and ZTE. Others is the real growth opporunity as we see customers refine their interests and look to go with more established brands than white box makers.

I can show charts all day of global vendor sales and in no chart will you see iPhone’s share of the pie shrink rather you see it maintain. Obviously, what we will watch going forward is for the share of the pie to grow, likely at the expense of “others” to begin with. The point to take away in all of this is simply that there is no such thing as an iPhone killer, even though many assume there is.

My Mad Crazy Brilliant Ideas To Save Apple From Certain Doom

Apple is doomed. No innovation, no market share, no new products, no Steve Jobs. Death  — soon — is all but certain.

This is the consensus, at least, from mobile analysts, Nobel-winning economists and tech bloggers alike. It’s nonsense, of course, the product of a herd mentality tucked inside a middle manager’s vision. Apple has the best mobile computing products in the world, controls the most robust mobile computing platform, and operates the industry’s largest retail footprint. Apple’s near-term future is as secure as any company, ever. Indeed, with Microsoft now in the throes of long-term turmoil, and Google’s CEO placing bets on every square in hopes of once again hitting the jackpot, expect Apple to pull even further ahead of the competition.

That said, Apple attained its present lofty status by embracing “crazy” ideas — ideas that changed the world as well as the company’s fortunes. In that same spirit, here are my crazy ideas to make Apple even bigger, even better, well into the future.

Are you listening, Tim Cook?

Lay Down (Arms) With Google

Apple and Google are the superpowers of global tech and they do not like one another. Thermonuclear war, however, is of little value to anyone.

Larry-Page-12103347-1-402I propose a “cold war” solution: Apple and Google sign a long-term licensing agreement. Google will abandon Android, and instead optimize its mobile services, all of them, for Apple’s iOS. In return, Apple will offer nearly unfettered access of its iOS platform to Google engineers.

Under this scheme, Apple will sell vastly more devices, continue to earn sky-high profits on hardware, and provide its (billion plus) customers with the best mobile experience on the planet. Google liberates itself from the Android noose, which has cost it billions already. Since iOS users are far more engaged with their devices, Google also receives more and better data using my scheme, which enables them to offer more and better advertisements.

Lastly, this frees up Apple to focus on what it does best. After all, there is a very real chance that iCloud, Siri, Maps, Spotlight, Mail, Calendar, et al, will never be as good as the Google equivalents. Jettison them all.

Merge With Samsung

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Not sold on a Apple – Google partnership? Challenge accepted. Instead, Apple should merge with Samsung, their only real threat for smartphone sales.

While many still view Apple as a “computer company” this is misleading. Imagine a pyramid with design at the top, software  beneath that, retail below that, electronics and materials next, and supply chain management at the bottom. Samsung is similar, albeit with a far wider base and increasingly less skill as you venture up the pyramid.

Samsung makes some of the very best affordable washers, dryers, refrigerators and sundry other gadgets and appliances. Unfortunately, every one of them is needlessly complex. As everything becomes a “computer” and as the interface to every computer becomes our touch or our voice, we need Apple’s design and UI expertise more than ever.

Apple + Samsung equals the greatest global electronics design, development, manufacturing and distribution conglomerate in the world, ever.

Own F1 And Kill Cable Television

Apple TV remains a “hobby.” This may be fine for Tim Cook, but it sucks for the rest of us. Because the rest of us continue to pay far too much money for television content we do not want.

Why should we pay for 24 hours of ESPN, for example, if we only watch it 30 minutes everyday? Fox News dominates the ratings while MSNBC barely rises above statistical noise. Yet, we are required to purchase a “news” package that includes both. We want to watch a favorite series yet are forced to buy the entire channel’s programming line-up. This all seems terribly unfair and criminally outdated.

We need Apple. Before Apple can remake television, however, they will need to own top tier content.

I suggest Apple buy the massively popular F1 and the English Premiere League. Make these available solely via Apple TV. Fans of these sports will purchase Apple TV units in droves and quickly learn that the best viewing experience is the one that Apple already suggests (if not quite yet realizes): buy just what you want to watch, when you want to watch it, no matter where you are located, and no matter on what screen you prefer (TV, smartphone or tablet).

Speak Often And Kill The Bloggers

There was a time when Apple was left for dead. It was during these dark times when an Apple priesthood sprang up, discussing every new product, praising every minor change, and writing daily on the wonders of Apple — keeping the few believers securely within the flock.

Tiny pirate Apple is dead, yet the Apple blogger ecosystem, like kudzu, is everywhere now, and does more harm than good, I think. Apple bloggers, now bursting with readers and well-heeled sponsors, oblige both by touting every whiff of every rumor.

When Apple finally does release its newest product, we are instantly let down. We already knew. Our disappointment is further compounded because Apple inevitably fails to live up to many of the craziest rumors.

Apple should speak to the press and to the public on a regular basis. We shouldn’t need to get our Apple news from second-hand sources anymore.

Take Control Of Windows

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To change the world you have to be crazy enough to believe you can. Case in point: Apple should buy Windows.

Microsoft’s generations-long hold on the personal computer operating system is in its dying days, laid waste by Apple’s iOS and Google’s Android. The more Ballmer and his successors focus on protecting Windows, the quicker they accelerate the company’s demise. To survive, Microsoft must focus on applications and devices, not operating systems and bundled software packages.

That said, there is value in Windows. Or, at least, the Windows team. They built a platform that worked for well over a decade for well over a billion users. More impressive, they did this without controlling the hardware!

Apple will soon operate at least two platforms — iOS and iTunes — that will touch more than a billion users. This is foreign territory for the once small American company. But it is not foreign for Microsoft’s Windows team.

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Stay Crazy After All These Years

I have many other crazy ideas, in fact. Buy Bloomberg  and use ownership of financial data to swarm the enterprise, starting with banks and financial institutions. Go private, and use some of their cash for an “endowment” to keep the company alive forever (yes, literally).

Buy Tiffany’s and create a new line of premium-priced computing-based “jewelry.”

Integrate iCloud, fingerprint technology, and an open API. Touch any connected screen and it instantly re-calibrates itself to our preferred, personalized settings, ST:TNG-like. In this way, Apple becomes the company that manages every screen in our life, everywhere, all the time.

I know, I know. None of these make sense, none will work, they will never happen. But maybe Apple needs a jolt of crazy.

What are your crazy ideas for the company?

How Apple Could Lead the Next Big Tech Trend–Security As A Service

Security is a hot topic in many countries at the moment. And it is going to be a hot topic for the foreseeable future, perhaps for reasons you may not even know yet. It is fascinating to listen to water cooler conversations from folks on the topic. Security, or a lack-there-of, is quickly becoming top of mind for many human beings and rightly so. The question that I think is interesting in all of this discussion is the role technology can play around the topic of security. More importantly, what can technology companies do with regard to security.

Computers come in all shapes and sizes these days. Some go in our pocket, some go in our bags, some sit in our desks and others in large cooled warehouses. Soon we will even have computers that we wear on our person. What comes with this new era of ‘personal electronics’ is new levels of intimacy with our devices. Our smart phones are very personal and more importantly heavily personalized. They contain quite a lot of data about us and are gathering more each and every day. We use them to communicate, participate in commerce, gather information, etc. As I look out at the markets I study and the technologies orienting themselves to serve them, I am becoming increasingly convinced that the idea of security and, more specifically the idea of security as a service, is about to get a lot of attention. And given Apple’s leadership role on a lot of digital things, I expect Apple to lead the charge in next generation of personal digital security too.

An Embedded and Integrated Experience

There are several reasons I think Apple will move the goal posts as it relates to security. The first is related to their acquisition of AuthenTec in 2012. We had been tracking AuthenTec at the time and they had many of the leading solutions for mobile security and biometric sensor technology. AuthenTec also conveniently holds the vast majority of patents in many key areas related to this type of security.

The second reason, which is why Apple bought AuthenTec rather than license the technology, is because Apple is a highly vertically oriented company. Meaning they own and control all the essential elements for them to create the Apple centric experience.

By owning all the key components from designing the system-on-chip, to the hardware and software security layers, the operating system, the hardware itself, and the underlying cloud framework, Apple is uniquely positioned to create a security solution unlike many others.

Security as a Service

Traditionally we think of security as a feature. I’m proposing we think of it as a service. This would include a set of features, when combined and continually implemented, it will be embedded into the fabric of the computing experience.

Earlier this year, in an article for MacWorld, Rich Mogull wrote a great piece. In this article he made many astute observations and comments. This one in particular:

Despite a rocky start, Apple now applies its impressive design sensibilities to security, playing the game its own way and in the process changing our expectations for security and technology.

Apple can afford to play the game their own way since they are the most vertically oriented personal electronics manufacturer on the planet. This will let them do things like bind elements of device security to their processor designs. This follows Intel’s logic with their purchase of McAfee to create new generations of secure silicon adding new levels of encryption to local data. Apple being in control of their hardware and software also would allow them to offer customers the ability to do a thumb scan or image recognition before engaging in a transaction, manage all our passwords in the cloud, etc, and ultimately give us more control of our own digital identity and security.

No Trivial Problem

What I find fascinating about what Apple and others in the industry moving in this direction is not only how complex this problem is but also how risky it is. On device security is one thing but securing data between the device and others as well as the cloud gets even more complex. But I’d argue that tightly integrated solutions stand the best chance to deliver.

Security is a big deal and any company touting the benefits of security as a service has just put a target on their back. But, that doesn’t change the fact that it is important and necessary for companies providing solutions to the consumer market to address this issue. That is what makes this discussion incredibly strategic to Apple as well as others. [pullquote]It is a battle field their core perceived competitor has no interest in playing on[/pullquote]

Security as a service could become a key differentiator for Apple products and a driving reason to choose Apple products over others. But even more interestingly, their competition (Google) doesn’t care about security. It is a battle field their core perceived competitor has no interest in playing on. And that makes it all the more important.

I’m not going to go speculate on how this is going to play out. I just feel the trend bubbling up in a way that makes me believe more security centric solutions are coming and it will be made a big deal. What’s more, only a few companies seem like they have it in their interests to offer this service to their customers as a part of the holistic computing experience.

I Love The App Store. I Hate The App Store. I Love The App Store. I Hate The App Store.

Apple’s App Store is a bloated, visually appealing, industry-shifting revolution. Forget tales of Google Glass, the Internet of Things or talk of HTML5. The App Store — the home of the humble app — has only just begun to completely re-make computing, user interface and hardware design.

The App Store has permanently altered the fortunes of iPhone, which has permanently altered the fortunes of Apple, which has  upended the personal computing industry yet again. The App Store binds Apple products with one another and with every user.

I both love and hate it.

The App Revolution

I love the App Store, first and foremost, because I am so in awe of it. For those of us who lived through the dark times, when Microsoft ruled over all, it wasn’t even imaginable that it could ever be easier to have more and better and cheaper software available for Apple products than Microsoft products, no matter how far into the future we dared look.

Thanks to the unerring vision of Steve Jobs, we now barely give this once-unfathomable reality a second thought.

We have nearly a million apps to choose from: well-designed, tightly-focused, highly intuitive software programs constructed for all manner of activities, and offered at amazingly affordable prices. From my iPhone or iPad, with a few swipes of my finger, I find, review, buy, download. Takes maybe ten seconds.

Again, this is all once-unfathomable.

Apps that make my work more productive, my free moments more fun, my decisions better informed. Apps that connect me with my friends, my colleagues, and my self. I know with absolute confidence that every single app I purchase will work just fine on my iDevice. It just works.

But, damn, I can also hate the App Store.

Attention App Store Shoppers

More than half a decade in and Apple insists upon offering search options that wouldn’t pass muster on the world wide web in the 1990s. Given Apple’s loathing of Google, I fear a remotely workable solution may be years off. The “genius” service is a joke. Unless, of course, Apple actually believes that because I have purchased the Weather Channel app that I want half a dozen other weather apps on my phone.

There is no trial period, no money back option. Reviews are a jumbled mess, and I never know if an angry review is over the very latest release of an app, or from year’s past. If there are methods to filter an app quest – from the phone – I have yet to discover any. Nor are there any usable methods of ‘bookmarking’ an app for later reference, as Apple apparently believes that every app purchase is an impulse buy; now or never.

Plus, my God, forget the flat vs skeuomorphism debate. Who do we need to get fired so Apple will stop with the whole 99 cents nonsense?

And speaking of firing people, how is it even possible that there is still almost no social integration with the App Store? Whose app reviews should I most trust? Which of my friends have recently purchased what apps? I’m at a baseball game, which apps are most popular with this crowd? Which of the “hot” apps are just right for me? I will never know. Fact is, they are “hot” at this particular moment in time because Apple’s user base is downloading them right now, for inexplicable reasons. By this logic, my favorite cereal is the unbranded Cheerios sold at WalMart.

I am hopeful, however. As I wrote a few months ago, the upcoming iPhone (5+) AirDrop feature could enable one-to-one and one-to-group sharing of apps and other content. This would be a great way to trial an app, and a clever workaround to Apple’s failed search and recommendation functions.

Billions And Billions Served

The smartphone is how we connect to the world. The app is how we connect to the smartphone. Apple’s App Store leads the way, and has from the beginning. Yet for all the App Store has done, for all it has wrought, Apple can do better. Much, much better.

Apps are software and services, deconstructed. The App Store, however, is the reverse. This strikes me as a disaster waiting to happen.

For more than a generation, Windows dominated the personal computing landscape. It was an intensely popular, global standard — and a  hideous, ungainly mess. Until it became largely irrelevant. Windows worked for everyone yet was optimized for no one. Apple is now in a similar position with its App Store (and iTunes). The company has hundreds of millions of users, soon a billion, spread across iPhone 4, 4S, 5 and next, iPhone 5S, 5C and beyond. Plus, multiple iterations of iPad. Is it even possible to please — to delight — so large a user base? I’m not so sure.

Yes, Apple controls both hardware and software, unlike Microsoft. But, doing right by a billion people may simply be a hopeless endeavor, even for Apple. See also: Facebook.

The App Store helped Apple achieve what I once thought impossible. All I’m asking for now is that Apple do so again.

iOS App Store vs. Google Play: Key Stats and Important Observations

I’ve come across a few stats regarding the iOS App store and the Google Play store that are more than just a little interesting. If you follow the industry closely then you are aware of the narrative that gets circulated that iOS garners heavier user engagement than Android. There are many data points to support this but the below picture outlines where things stand today.

Slide 1

All of this is important to understand in context. What all data, like the above, showing engagement is tracking are identical tasks. Yet if you evaluate each platform you realize not all time spent on the device are identical tasks. The ones above are common, yet what we don’t know is how much time is spent on other apps and more importantly how much time is spent browsing or shopping in the app stores. This is why I’m more interested in data showing app stores sales and related behaviors than anything else.

I recently came across a new report from Distimo which tracked both Google Play and iOS App store revenues across many different regions. Below is their data of total revenue of each app store in each country tracked.

Screen Shot 2013-08-15 at 8.07.16 PM

So many interesting observations need to be made from this chart. The first is related to the United States.

What this chart shows, and many other data points I’ve acquired point out, is simply how important the US is from a revenue standpoint for developers and for each platform. One could argue that the US is the most important strategic battle ground in many different ways. The US has just over 313 million people of which 191 million currently own smartphones. In Smartphones, Android has a slight market share lead over the iPhone with approximately 95 million users on Android and approximately 88 million on iOS and the rest with either BlackBerry or Windows Phone. ((I say approximately because I know I’m close with those estimates but possibly not exact))

The second is related to Japan. Japan is clearly the second largest app marketplace in terms of total revenue. Japan has 127 million people of which 45% own smartphones. This brings Japan’s smartphone install base to approximately 57 million. iOS has 33% OS share in Japan with just over 18 million iPhone users. Android has 66% market share giving us 37 million users in Japan. The iPhone in Japan is the single best selling device followed by Sharp, then Sony, then Samsung. I highlight this data so you have context when looking at the App store sizes and revenues.

South Korea has an active Smartphone install base of 50 million of which 70% own smartphones. Out of the 35 million smartphone users 90% use Android or 31.5 million people. The bulk of the additional 4.5 million consumers in South Korea use iOS.

Now with those data points in mind, let’s consider the following:

Japan and South Korea are Google Play’s largest revenue generating regions with significantly less Android users in each region. In Korea, and this is fascinating, 35 million Android customers outspend 95 million US customers in the Google Play store. Please don’t forget Samsung is based in Korea as well as LG and both run Android. Now back to my first point. Not forgetting that the US is a critical battle ground for App stores, what about South Korea? Put yourself in Samsung’s shoes. How much leverage does this give them against Google? Google, from a Play revenue standpoint, can not afford to lose South Korea. Yet Samsung is toying with the idea of usurping Play store and developer revenue from Google. And the scary part is that Samsung can do this just for their home country and bring in a pretty penny. Although I believe they have much more grand ambitions that just conquering their home country, which should have just happened by default if you know anything about Korean culture.

the iOS app store shows strong resilience in all the markets in which it competes. With the battle that Both Google Play and iOS are in at a global level, notice what country is not in the chart. China. Google Play will likely never be in China, yet Apple is still planning their attack.

The data also points out that the Google Play market grew 67% in the past six month’s. Mostly thanks to Samsung mind you. During that same period the iOS app store grew 15% yet the Apple app store generate two times more revenue. Much of this thanks to iPad, and keep in mind without any real help from China..

So here again we see the narrative that although Android has a larger install base, from an app economy it has the weakest position. With that we factor in the interesting question Ben Evans raised the other day:

“If total Android engagement moves decisively above iOS, the fact that iOS will remain big will be beside the point – it will move from first to first-equal and then perhaps second place on the roadmap. And given the sales trajectories, that could start to happen in 2014. If you have 5-6x the users and a quarter of the engagement, you’re still a more attractive market.”

He is just making the point of engagement and not around app store spending. So let’s look at the graphic provided from Distimo on App store growth.

Screen Shot 2013-08-15 at 8.57.47 PM

Note that the Apple App store has remained relatively flat while The Play store is trending up. So the question then revolves around whether the trajectory of the Google Play store will catch up with the Apple App store. I maintain that it will not, since the iPhone and iPad are not standing still and the iPhone is still doing remarkably well in every region. Also if you look at Google Play’s biggest markets currently, Japan and South Korea, they both have smaller populations and South Korea already has remarkably high smartphone penetration. So one could argue that the room to grow in order catch up is simply not there given the timeline needed. And as I point out Google has no ‘Play’ in China (pun intended).

One market to watch with regards to Google Play is India. Per capita it is one of the largest growth sectors but this will also take time to manifest in Google’s favor from an economic standpoint. Android is doing well in India but those customers are not spending or investing much in ecosystems at the moment.

With the picture I just painted you can see what it makes sense strategically for Apple to begin to build out an current generation iPhone line of products in order to target different segments and different price points. It is all about getting customers in the door so they can invest in your ecosystems value chain.

Customer Acquisition and the Entry Level iPhone

From an industry and market standpoint, a lower-cost iPhone certainly has the potential to shake up the market. In what ways we can only speculate but there are a few points about an entry level iPhone that are worth discussing.

The Cost to Acquire a Customer

This is basically how I view any product Apple prices below a premium price point. Any move Apple makes to go downstream is a strategic move to acquire customers who seek value but not at premium price points and get them into Apple’s ecosystem.

If Apple was just a hardware company and that is all, then it would make sense to have a discussion about how fast they can go downstream in order to compete globally. But Apple is not JUST a hardware company. They are a hardware + software + services company and each part plays a critical part to the whole experience.

To analyze Apple correctly we need to understand how the hardware plays into the software which plays into the services. Therefore we look at an entry level iPhone as a way to acquire new customers Apple finds valuable. I make this point specifically because I don’t believe a customer who just wants a “cheap” product is the kind of customer Apple wants or one that adds any value to a computing ecosystem. I say this because these customers don’t spend much if anything in app stores. These customers just want the cheapest data plans possible. These customers are unlikely to spend money on additional services, etc. [pullquote]The fallacy those who think price is all that matters fall into is believing that all consumers value the same thing.[/pullquote]

This is why Apple will never compete with anyone in a race to the bottom. Those customers are simply not valuable in the grand scheme of things and arguably not worth competing for. And luckily those who just want cheap are only a percentage of the overall consumer segment. The fallacy those who think price is all that matters fall into is believing that all consumers value the same thing. It is incorrect to believe that its hard to compete with free. It is easy, all you do is create a better product, experience, or solution, and market it to those who will value it.

So the philosophy of an entry level iPhone pricing is as such: the lowest price Apple believes is necessary to capture the type of entry level consumer who is still valuable to their ecosystem.

Horace Deidu, posted on his site Asymco in May, that iTunes customers spend at a rate of $40 per year as an average. Certainly in some cases, like mine, people spend more than $40 per year, and certainly in some cases people spend less. A person who just wants cheap would not spend nearly as much if anything in Apple’s ecosystem. But the key point for Apple and an entry level priced iPhone is how low does it need to be to still acquire a customer who will spend money and add value to the ecosystem. Apple could take a margin hit in order to acquire said customer and still make up that margin hit on the hardware and then some over the lifetime value of that customer. This is why the services (iTunes, iCloud, and future services) are so important to Apple’s long term strategy.

Redefining Engagement

Some additional necessary thinking was shared by Benedict Evans today with is post Defending iOS with Cheaper iPhone. Lots of good thoughts in this post as usual from Ben but one in particular is worth fleshing out.

“If total Android engagement moves decisively above iOS, the fact that iOS will remain big will be beside the point – it will move from first to first-equal and then perhaps second place on the roadmap. And given the sales trajectories, that could start to happen in 2014. If you have 5-6x the users and a quarter of the engagement, you’re still a more attractive market.”

This is a very interesting point and worthy of thinking and discussion. Engagement is an important metric but we must first back up and ask whether all engagement is equal? For example are even the most “engaged” people on iOS and Android doing the same things? In some cases, like in working professionals or premium customers, the answer may be yes but I’m sure there are also many cases where the answer is no. The other challenge with using the engagement statistics most promote publicly is that they all exclude important metrics. For example we don’t know how much extra time iPhone (or iOS) consumers spend on the device browsing the App store or shopping for music. The same is true on Android. This would be some key stats that would shed more light on engagement and said users value to an ecosystem. ((of course, engagement on tablets is so disproportionate on iOS vs. Android. And on this point, it may never be equal.))

If we just measure engagement by things like talking on the phone, texting, browsing the web, doing email, playing games, etc., then on the surface we can make an observation that at some point this these will be equal by sheer volume of Android. Simply because these are common tasks. What needs to be added additionally for a holistic ecosystem analysis is how much time is spent additionally where things (and all regions) may not be equal.

Regardless, even if the level of engagement does become equal taking Android 5-6x (or more) the customers to reach the same engagement, both platforms will remain and will be a focus for developers.

Lastly…

This is a point I have not seen made yet that I think is very interesting. As much as Apple will benefit from getting new customers with an entry level iPhone that benefits their ecosystem so will Google. We know Google makes more on iOS than Android and interestingly an entry level iPhone will likely help Google’s bottom line as well. When you dig through the numbers on how profitable iOS is to Google’s search revenue, Google may be the biggest cheer leader for a lower-cost iPhone.

The questions around this are interesting. If a lower-cost iPhone does shake up the market in Apple’s favor globally would Google put even more emphasis on iOS? Would Apple even let them? Will Apple do more strategically with Siri to usurp search or other value from Google?

Services are a critical part of the end game for many industry players. Google was always fascinating to me because they are a services company first who worked their way backwards into software, and now hardware with Motorola. Apple came from it the other direction starting with hardware and software and now investing heavily in services.

Strategically, so much is going on in the market that will define the next decade or more of computing.

“Android Dominance” Is An Oxymoron

Alarm Bells Should Be Ringing At Apple: It’s Getting Absolutely Creamed By Android, Which Now Controls ~80% Of The Smartphone Market ~ Jay Yarrow, Business Insider

No, it’s not.

Definition of an oxymoron:

A figure of speech in which apparently contradictory terms appear in conjunction

Fact #1: No version of Android dominates mobile OS market share.

“Android Dominance” is an oxymoron. No single “slice” of the Android “pie” is equal to the 93% of iOS users who have upgraded to iOS 6. iOS 6 is the world’s most popular mobile operating system.

iOS_Android_fragmentation-640x281
Source

Fact #2: Historically, iOS customers have been quick to update to the latest OS version. ((iOS 6 Adoption At Just Over One Week: 60% For iPhone And 41% For iPad | TechCrunch))

Fact #3: Apple’s iOS users have even more reasons to rapidly upgrade to iOS 7.

iOS_7_UpdatesiOS_7_Only

A recent developer survey revealed that 95% of developers are updating their apps for iOS 7.

More importantly, 48% of those developers intend to make their updated apps work only on iOS 7.

With so many new and updated apps working only on iOS 7, iOS users are going be strongly motivated to upgrade to iOS 7 as soon as possible.

Fact #4: OS Versions matter.

Apple, arguably, has higher-quality apps because developers still focus on iOS first. The reason they focus on the App Store is that it generates more revenue than Google’s Android store, and users are more engaged. However, there’s no reason to believe this will continue. ~ Jay Yarrow, Business Insider

[pullquote]People who look only at overall OS numbers without taking OS versions into account are missing the “trees” for the “forrest”[/pullquote]

Yes, there is.

Pundits, like Jay, can’t seem to understand why Android leads in market share but iOS leads in usage, engagement, developers, income and everything else that makes a platform strong. ((Why The iPhone's Usage Advantage Over Android Remains So Important. The latest evidence confirms it: iPhone users are far more engaged with their devices than are Android users.)) ((Why Google’s Android is Losing the Battle to Apple’s iOS)) ((Apple iPhone users use their devices 55% more than Android users)) (("Both in apps and overall smartphone usage, iPhone owners rank higher than owners of Android handsets. After surveying both U.S. and European smartphone owners, researchers not only found owners of the Apple device more frequently use apps, but conduct more tasks suitable to smartphones, such as browsing the Internet. This despite Android’s advantage both in number of handsets out there and in sales. The dichotomy just reinforces our Android in a Drawer theory, which says many owners of the Google-powered devices see their handsets as just a spiffier version of dumb feature phones, ignoring most of what makes smartphones smart.")) ((Apple’s iOS continues to dominate with nearly 60% Web usage share vs. Android’s 26%)) ((Apple Continues To Dominate Mobile Video Viewing, With 60% Occurring On iOS Vs. 32% On Android)) (("Sandvine says that the iPad accounts for more home traffic than any other device, at more than 10 percent; and it says that if you added up all of Apple’s devices (iPads, iPhones, Macs, etc.), the company ends up with more than 45 percent of home broadband usage.")) ((Why FRONTLINE Isn’t Doing Android — Yet)) ((BBC – we have an Android development team that is almost 3 times the size of the iOS team)) ((Why there aren’t more Android tablet apps, by the numbers)) ((Android’s consumer strength hasn’t translated to enterprise, where Apple still dominates)) ((Apple rules the skies with 84% in-flight share vs. Android’s 16%)) ((Apple’s iPhone may have kept 400K customers from leaving T-Mobile)) ((screen-shot-2013-07-23-at-10-21-49-amSource)) ((Google shares were down as much as 5% in after-hour trading following a report of second-quarter net income of $3.23 billion compared with $2.79 billion a year ago. The overall revenue figure came in at $14.1 billion. The main reason for Google’s perceived weakness: less-than-spectacular mobile ad sales.)) ((app-revenue-q12013 Source))

Let me help you out. There is no paradox. The latest version of Android does NOT lead the latest version of iOS in market share. People who look only at overall OS numbers without taking OS versions into account are reversing the traditional proverb – but still making the same proverbial mistake – by missing the “trees” for the “forrest.”

Fact #5: Android hardware and software is split into many, many pieces.

  • 11,868 Distinct Android devices seen this year
  • 3,997 Distinct Android devices seen last year 
  • 8 Android versions still in use
  • 37.9% Android users on Jelly Bean

“And by the way, this is the most ideal state of Android. It only includes a version of android which talk to the Google play store so it doesn’t include things like Kindles and Nooks.” ~ Tim Cook, WWDC (113:30)

android-fragmentation-3

Android, for all its popularity, remains a messy, fragmented, less-than-ideal experience for a normal consumer. ~ Jay Yarrow, Business Insider

Ah! And finally we get to the crux of the matter.

Fact #6: It is iOS 6 – not any single version of Android – that is the most dominant and monolithic mobile OS in the world.

“iOS 6 Dominance” is not an oxymoron – it’s a fact. And it is iOS 7 that promises to extend the dominance of Apple’s mobile platform into the foreseeable future.

It’s impossible to look at the landscape today and believe that developers will still be iPhone-focused in five years unless Apple does something drastic to change its competitive position. ~ Jay Yarrow, Business Insider

I sorta hafta to disagree. And reality hasta disagree too. It’s not only “possible” to believe that developers will still be iOS-focused (notice how Jay conveniently ignored iPod Touches and iPads in his OS comparison?), it’s probable too.

You don’t agree? You’re an oxymoron who says that only total OS numbers, not OS versions, really matter? Sorry, I can’t hear you. The facts are shouting you down.

Marissa Mayer Neuters The Cowboy Coder

“All the speed he took, all the turns he’d taken and the corners he’d cut in Night City, and still he’d see the matrix in his sleep, bright lattices of logic unfolding across that colorless void…” 
Neuromancer (William Gibson)

I suspect we are on the cusp of a transformation in how engineers and computer programmers are hired, valued, rewarded, promoted. The line was drawn when Yahoo CEO Marissa Mayer effectively killed off telecommuting. With this, she also dispatched the last of the cowboy coders from the Valley.

The cowboy coder has long been the stuff of pop culture mythos: vain, skilled, belligerent, cool. The dark character-artifice presented in film, books and television. Machines rule our lives, everyone’s lives, excepting, we were told, these Silicon Valley cyber-riders who expertly manipulate the algorithmic levers of the world’s digitized power centers.

Supremely valuable to the company he deigned to work for, far superior than the prototypical office “drones” who showed up dutifully for work every morning, the cowboy coder lived by his own rules, his own creed, his exceptional talents.

Thanks to Mayer, he is no more.

Cowboy Coders Dethroned

Without making headlines, coding prowess – long the princely, priestly lifeblood of Silicon Valley – was dethroned.

Here’s Mayer in February:

To become the absolute best place to work, communication and collaboration will be important, so we need to be working side-by-side. That is why it is critical that we are all present in our offices. Some of the best decisions and insights come from hallway and cafeteria discussions, meeting new people, and impromptu team meetings. (emphasis mine)

Translation: Meatspace trumps cyberspace.

Here’s Mayer in April:

People are more productive when they’re alone, but they’re more collaborative and innovative when they’re together. Some of the best ideas come from pulling two different ideas together.” (emphasis mine)

Translation: Conversation trumps coding.

Connections Equal Profits

Power and value now flow not from coding but from creating and enabling connections. Connections equal profits. To create deeper, lasting, more profitable connections with customers requires deeper, more meaningful connections amongst the workers.

Cowboys are loners – and they do not play well with others.

Make no mistake, this phenomenon is not restricted to Yahoo, nor to female CEOs. Recall that the big Facebook-Waze merger was scuttled because Facebook wanted Waze’s people – it’s coding talent – to relocate to Facebook headquarters. Translation: The Valley’s most valued social media company understands that far-flung coding greatness cannot equal the value that arises via physical proximity.

Earlier this month, Steve Ballmer made it similarly clear in his Microsoft re-org that collaboration trumps all:

Collaborative doesn’t just mean “easy to get along with.” Collaboration means the ability to coordinate effectively, within and among teams, to get results, build better products faster, and drive customer and shareholder value.

669px-The.Matrix.glmatrix.2

In-person, cross-company interactions that arise from an army of lesser skilled but far more sociable programmers trumps world-class coding.

Which begs the question: how should coders be valued? Who is “best”? Who achieves “most”? What skills are critical? Who gets promoted? It’s still too early to know. I suggest, however, that we look to the iPhone for guidance.

iPhone Changes Everything

The iPhone changed mobile and mobile changes everything.

Consider that last quarter Apple sold 50 million personal computers. Only 4 million were Macs. The remaining 46 million were iPhones and iPads – mobile computers.

Mobile now rules the computing landscape, and unlike their desktop predecessors, mobile “PC” applications are not optimized for intensive processing, use or focus. Rather, they are constructed, rail by rail, across very distinct tracks – all of which are required for success:

  1. Mobile
  2. Location-aware
  3. Social-collaborative
  4. Touch-based
  5. Cloud-connected
  6. Rapid (“bursty”) use
  7. Native code
  8. Highly visual presentation
  9. Entertaining
  10. Personalized

In this new age of computing, an application can only succeed by effectively traversing multiple domains, multiple stakeholders, disparate content sources, and numerous touchpoints. Think: Yahoo’s mobile applications team working with Apple, licensing content from Weather.com, integrating Yahoo’s user database information with Facebook and Twitter APIs, and coordinating this with Flickr, all just to create the new, free Yahoo weather app for iPhone.

Those who expertly develop, sustain and integrate relationships across the pillars will be well rewarded. Horizontal trumps vertical.

The cowboy coder, working alone, magically conjuring his binary alchemy, a master of a single application or system, is now more of a cost center, inhibiting the development of the far more valuable horizontal connections that determine success.

Coding Is Relationships

It’s time to consign the detritus of the cowboy coder to the dustbin of history. Moving forward, personal (mobile) computing must deliver social, visual, delightful, real-time, collaborative experiences.

For good or bad, coding has gone uptown. Everything is digitized and everyone has a computer. The new “best” coders now arrive for work each morning from inside comfy, anointed busses. From their gleaming office they eat the finest foods, they wear a badge and their cube has a number, well-earned. The products and services they build are for everyone to use.

Laudable – but boring.

The cowboy coder is dead. It’s time for a new programming hero to step forward.

Images courtesy of Wikimedia

A Requiem for ‘Classic’ iOS

On the iOS 7 Design page, Apple says:

The interface is purposely unobtrusive. Conspicuous ornamentation has been stripped away. Unnecessary bars and buttons have been removed. And in taking away design elements that don’t add value, suddenly there’s greater focus on what matters most: your content.

In the weeks following the WWDC keynote, much has been written about iOS 7's redesigned user interface. The word that keeps coming up to describe the changes is polarizing. Some people like it, whereas others hate it; there seems to be no middle ground. However, I think it's fair to say that everyone can agree that iOS was long overdue for a facelift.

While I'm in full agreement that iOS needed its user interface refreshed, a part of me is genuinely sad to be losing the "classic", Forstall-era iOS. For all Apple's boasting about doing away with "conspicuous ornamentation". I very much enjoy several of the skeuomorphic elements of iOS, such as the faux wooden shelving in iBooks and Newsstand. Other graphical favorites of mine include the paper-shredding animation in Passbook, as well as Cover Flow in Music. These bits of eye candy give iOS personality and an air of playfulness, and I'm going to miss them. Conversely, there are elements I won’t miss, like the Corinthian leather in Find My Friends and the yellow legal pad in Notes.

The arrival of iOS 7 this fall will truly mark the end of an era. That iOS's user interface has undergone such a dramatic overhaul is great in the sense that it's more modern and fresh-looking, but it's also a clear sign that Apple has driven a stake through the heart of the canonical design. That's sad for me, because not only am I losing beloved graphical elements like Cover Flow, it feels like the iconic design is gone forever. In other words, the iOS that made the iPhone and iPad what they are today will soon be a relic, ancient history. ((To be clear, iOS 7, conceptually, remains true to the iterations before it. What I'm addressing here is purely the Jobs and Forstall-influenced aesthetic.))

Of course, the impetus for giving iOS a complete makeover is precisely because it was looking like an ancient relic. My feelings are conflicted, though: on one hand, I feel wistful towards the "classic" design, yet on the other I use my iPhone 4S running iOS 6, and it looks and feels old. It reminds me that iOS needed a change, and makes me even more excited for iOS 7.

I'm sure that once I've used iOS 7 for awhile that I'll love it, and complain that some of my "legacy" apps look dated within the context of the new design. My sentiments aside, I know updating iOS's design was the right thing to do, long-term. I understand that iOS 7 is about putting content first. I look forward to seeing how Jony Ive and his team evolve the operating system from here on out. It's an exciting time — iOS 7 lays the foundation for the next phase of the OS's life.

I think the iOS as we know it today will always have a place in my heart. I'm going to miss the page-turning animation in iBooks and the reflections of the icons in the Dock. I'll even miss the linen and the ON/OFF toggle switches. But I am undoubtedly excited for iOS 7 and beyond, and I realize change is good and inevitable. The good part is I still have my original iPad running iOS 5. If I ever find myself getting sentimental over the old design, I can always fire up the old iPad. That'll be a nice stroll down memory lane.

Well, until I see Game Center's green felt.

The iOS 7 Game Changers

iOS 7 is a big deal, really big – the biggest change to iOS since the original iPhone. Indeed, it’s hard to prepare long-time users for how significantly different iOS 7 is compared to its predecessors.

Though still in beta, there are three new features that I think will be “game changers” – each will have a significant and lasting impact on users, developers, competitors and Apple’s bottom-line.

iTunes Radio

shared_controlcenter_lastframe_2xRadio is built right in to the Music app which is built right in to the OS. This is a key benefit of controlling your ecosystem, and here it pays off handsomely for users. “Radio” is simple to use, works well, is free, setting up new channels is a snap, and the selection is nearly endless. Not coincidentally for Apple, Radio’s clever design beckons users to spend even more money in iTunes.

Analysts have noted that while iTunes revenues continue to grow in the aggregate, per-user spend has dropped rather significantly. This at a time when Apple makes its hardware products almost fully dependent on iTunes. I can’t say this new service will help stem that tide. I do know, however, that iTunes Radio will be a smash hit.

For those hundreds of millions who have not yet settled on a streaming music service, iTunes Radio is the obvious choice. For those that have, the ease of use and superior integration of Radio may lead them away from their current provider. If you have an iPhone or iPod Touch, for example, it will be hard to justify getting your (free) music anywhere else.

Biggest Impact: The music industry. Think of iTunes Radio less as a Pandora killer and more as a FM-radio killer.

Auto-updates

Never again visit the App Store to update your apps. It seems like such a small thing, I know, but auto-updates makes life with an iPhone much nicer, and more delightful. Updates and bug fixes occur behind the scenes now, and there’s no annoying red badge demanding your attention.

While better for the users, and likely to make fragmentation even less of an issue for Apple, there is a obvious downside: auto-updates alter how developers market their commitment to their app.

Though there are some minor visual cues in iOS 7 that alert users when an app has been updated, I suspect most users will no longer be consciously aware of the many new features and fixes in their (updated) app. If I am correct, allowing users to bypass the App Store “update” screen means app developers will lose a critical opportunity to highlight their work and deny them a rare chance to get directly in front of the user.

Biggest Impact: App developers.

But, wait. There’s more. Consider the possible implications of this seemingly minor new feature:

Apple, long just a hardware company, may soon become the only company on the planet, across any industry, able to reliably push to a billion (iOS) users the exact content of their choice. That’s unprecedented market power.

Biggest Impact: Cable television industry and content providers, to start.

AirDrop

index_airdrop_posterframe_2xAccessed from the control center, AirDrop allows users to quickly send files to other (nearby) iPhone user(s). It’s hard to overstate the potential of AirDrop. Truthfully, I’m not entirely sure how this feature will be used out in the world, or if carriers may attempt to impede it’s usefulness, or what the full security ramifications are. I just know it’s huge.

In fact, I predict AirDrop will have a paradigm-shifting impact on content sharing – which means it should have a paradigm-shifting impact on social sharing sites, particularly Instagram, Facebook, YouTube and LinkedIn. Again: unprecedented market power.

It might be great fun to share a Vine with your followers, for example, but it may be far more impactful to instantly share a video with a small group of friends who are physically nearby.

To “airdrop” a video from my iPhone to yours, for example, or enable real-time multi-player gaming, which this does, or transfer information one-to-many (iPhone-to-iPhone-to-iPhone) could make AirDrop the single most important iOS 7 feature of all. As Apple notes, “anything from any app with a Share button” can be shared over AirDrop.

Biggest Impact: Social Media platforms. (Hint: Plus, the advertising industry.)

Bonus: Take heed, Silicon Valley, of that Apple phrase: “a Share button.” To not have your service listed as a Share button inside iPhone may permanently marginalize your platform.

The World Is Not Enough

iOS 7 contains many new features, new gestures and a rather jarring new visual language – with fully re-designed colors, iconography, and fonts. There is the very clever (and long overdue) Control Center panel and more robust notification options. Peer deeper, however, and you discover far more has changed than the visual presentation layer.

Focus instead on how all the files, photos, videos, URLs, contacts, music and everything else remain inside the tightly controlled Apple ecosystem. Map out the linkages between your iOS device, your content, and all the world wide web has to offer, and you see this clearly: more data than ever before flows through and within your iPhone.

Whether iPhone-to-iPhone(s), iPhone-to-iCloud, iPhone-to-iTunes, or iPhone to sanctioned services, such as Facebook and Vimeo, Apple manages the channel – and its a channel miles deep and miles wide, and nearing a billion users.

As the Apple user base expands outward with each new sale, Apple’s designers have pulled each user even deeper insider the Apple ecosystem.

Do The Math: iOS 6 Is The World’s Most Popular Mobile Operating System

In fact if you do the math, you would find that iOS 6 is the world’s most popular mobile operating system and in second place is a version of Android which was released in 2010. ~ Tim Cook, WWDC 2013 (1:13:55)

http://www.youtube.com/watch?v=SRmjUzcpLO0

Okay, let’s do the math.

Total iOS Sales vs. Total Android Activations

We know that there are approximately 600 million iOS sales and 900 million Android activations.

Now all we need do is multiply the total sales/activations times the version percentages claimed by iOS and Android.

iOS_Android_fragmentation-640x281

Source: Is iOS Fragmenting? Not Nearly as Much as Android.

“And by the way, this is the most ideal state of Android. It only includes a version of android which talk to the Google play store so it doesn’t include things like Kindles and Nooks. ((In addition to excluding Kindles and Nooks, Google’s statistics exclude the millions of Android devices in China and other regions that don’t use Google’s services. Google is inflating their total activation numbers by counting them all and inflating their Jelly Bean numbers by only counting units that contact the Google Play Store.))~ Tim Cook, WWDC (113:30)

The Math

558 Million (93.0% x 600) iOS 6 (Fall 2012)
329 Million (36.5% x 900) Android Gingerbread (Winter 2010)
297 Million (33.0% x 900) Android Jelly Bean (Summer 2012 and Winter 2012)
230 Million (25.6% x 900) Android Ice Cream Sandwich (Fall 2011)
043 Million (04.8% x 900) Android older than Gingerbread
036 Million (06.0% x 600) iOS 5 (Fall 2011)
006 Million (01.0% x 600) iOS older than iOS 5

Analysis & Commentary

[pullquote]iOS 6 is the world’s most popular mobile operating system[/pullquote]iOS 6

— Tim Cook was correct: iOS 6 is the world’s most popular mobile operating system.
— iOS 6 leads second place – Android Gingerbread – by ~229 million users.
— iOS 6 leads Android’s most recent version – Jelly Bean – by ~261 million users.

And if you look at the customer’s of each operating system that are using the latest version, it’s not even close. ~ Tim Cook, WWDC 2013 (1:13:40)

[pullquote]75% of Android users and only 7% of iOS users are on non-current versions of their respective operating systems[/pullquote]

— 75% of the Android ecosystem is on the non-current versions of the operating system.
— 7% of the iOS ecosystem is on non-current versions of the operating system.

Gingerbread
Google reports that, as of June, the largest segment of Android devices are still running version 2.3 Gingerbread (36.5 percent), which was released in the Winter of 2010.

More than a third of android users are using an operating system that was released in 2010. ~ Tim Cook, WWDC (1:15:25)

Jelly Bean
Only 33 percent are running the latest major version, Android 4.1 Jelly Bean, which was announced last summer alongside Apple’s debut of iOS 6.

Ice Cream Sandwich
Another 25.6 percent are still on Android 4.0 Ice Cream Sandwich, which was released the same month as iOS 5.

Android older than Gingerbread
Another 4.8 percent of Android users use software older than Gingerbread.

iOS 5
Only 6 percent are still using last year’s iOS 5, the last version supported by the original 2010 iPad, 2009 iPod touch and 2008 iPhone 3G.

iOS older than iOS 5
Just 1 percent of Apple’s App Store visitors still use a version older than iOS 5, released in October 2011.

Do Versions Really Matter?

Android advocates claim that fragmentation isn’t really a problem. What nonsense. Ignoring the deleterious effects of fragmentation doesn’t even pass the smell test. ((Definition of “the smell test”: A cursory test of something’s authenticity or legitimacy ~ Dictionary.com)) It stinks to high heaven, both of cognitive dissonance and hypocrisy.

— It’s terrible for users who don’t have the latest features and the latest security updates.

Now this isn’t just bad for users, but this version fragmentation is terrible for developers. ~ Tim Cook, WWDC 2013 (1:13:45)

— It’s terrible for developers who want to use the latest APIs – who want to take advantage of the newest tools, techniques and technology – but can’t because they have to support years old operating systems.

— It’s illogical. If being on the latest version of an operating system doesn’t matter, then why even do newer versions?

— It’s partisan. It violates’s Kirk’ first law of objectivity ((I feel fairly certain that this will come back to haunt me.)):

“Would you maintain the validity of your contention if the positions were reversed?”

Please. Arguing that operating system versions don’t matter is the same as arguing that reality doesn’t matter. Every piece of data available supports the hypothesis that iOS is the stronger platform, despite Android’s numerical superiority. That either means that activation numbers don’t matter as much to a platform as pundits contend they do, or that Android’s activation numbers need to be discounted.

Or both.

Discounting

Definition: discounting, verb, Deduct an amount from (the usual value of something)

Even if you think that raw numbers are the essence of a strong platform – and you really shouldn’t – you have to agree that older versions of iOS and Android must be discounted ((Other discounts should be applied as well, such as engagement, usage, demographics, security, ease of access and use, etc.)) if we are to make a proper comparison of the two operating systems. The problem is that the discount rate is unknown. ((Or, at least it’s unknown to me.))

If, for example, you:
— Disregard the versions of iOS and Android that are older than 3 years; and
— Discount iOS 5 and Ice Cream Sandwich by 25%; and
— Discount Gingerbread by 50%; then

Your revised and re-calculated numbers would look like this:

558 Million (558 x 1.00) iOS 6
005 Million (006 x 0.75) iOS 5
563 Million iOS Total, After Discount

297 Million (297 x 1.00) Jelly Bean
173 Million (230 x 0.75) Ice Cream Sandwich
165 Million (329 x 0.50) Gingerbread
635 Million Android Total, After Discount

Of course, the problem is that I just made these discount numbers up out of my head. I showed my math so that you can change the discount numbers and do your own calculations. If anyone knows a way of obtaining a truer, more objective discount number, I would be grateful if they would share it with us in the comments, below.

Appendix

iOS 6.1.2 is the Most Popular Version of iOS Less than One Week Following Launch

Why Android Updates Are So Slow

Google engineers: We’re trying to fix Android fragmentation

The Orphans of Android: “I believe there are a lot of Android devices from months and years gone by that are sitting in drawers at home or are being sold on eBay.”

Fragmented Android drives big dev to Apple: “(The (BBC) Trust found a series of quite logical reasons why Android lagged iOS when new features were added to iPlayer, mostly surrounding the “complexity and expense” of developing for Android.

The company also noted a couple of other logical reasons why developers dealing with limited time and budget would opt for Apple’s mobile OS:

— Engagement is higher on Apple devices
— Android is fragmented
— Android development is complex and expensive

Comparing The Market Share of Android Phones To The iPhone Is A D@mned Lie

Disraeli is reputed to have said that there were three kinds of lies: Lies, damned lies, and statistics.

“Lies, damned lies, and statistics” is a phrase describing the persuasive power of numbers, particularly the use of statistics to bolster weak arguments. ~ Wikipedia

Comparing the market share of Android phones to the market share of iPhones is a damned statistical lie and it should never be done. Here’s why.

Venn Diagrams

If you drew a Venn diagram of “all iPhones” and “all iPhones that ran iOS”, they would be one and the same. Here is another example of such an overlapping Venn Diagram:

helpful-venn-diagram-for-the-ladies-18244-1267403205-248

Source: thehighdefinite

— If you replace “Male friends who joke about having sex with you” with the words “all iPhones”; and
— If you replace “Men who would have sex with you if you showed the slightest interest” with the words “all iPhones that ran iOS”…

…you would ruin a perfectly good joke. But you would also have a Venn diagram that accurately represented the overlap between “iPhones” and “iPhones that run on the iOS operating system.” All iPhones run on iOS. But the opposite is not true. iOS is more than just iPhones.

On the other hand, Android phones are made by many manufacturers. About 40% are made by Samsung and the other 60% are made by Motorola, Sony, HTC and a variety of different hardware manufacturers. Why then do we lump all Android phones together and count them as one?

The only legitimate reason to group all Android phones together is in order to suggest a causal relationship between the number of Android phones and the strength of the Android platform. But is there such a relationship?

[pullquote]Comparing Android’s phone activation numbers to the iPhone’s sales numbers is akin to comparing fish to whales and concluding that fish outnumber mammals.[/pullquote]

The Folly Inherent In Comparing Android Phones to iPhones Instead Of Comparing Android To iOS

Comparing Android’s phone activation numbers to the iPhone’s sales numbers – and concluding that Android outnumbers iOS – is akin to comparing fish to whales and concluding that fish outnumber mammals.

Fish MAY outnumber mammals, but not nearly by the margin that fish outnumber whales. And Android devices do outnumber iOS devices but not nearly by the margin that Android phones outnumber iPhones. When making comparisons, one needs to compare like to like, otherwise, it skews the results.

There have been over 900 million Android devices activated and over 600 million iOS devices sold. And – if Flurry’s clientele is representative – the total number of active Android devices may only exceed the total number of active iOS devices by little more than 10% (see chart, below).

ios_android_chart1

Source: Flurry

Comparing an operating system to an operating system; comparing all active devices to all active devices; comparing like to like; ((And don’t even get me started on the limited VALUE that Android’s market share brings to their platform. Android’s market share is literally a joke.

And if you are going to compare Android phones to iPhones, then it would be wiser and fairer to compare premium Android phones – such as the Samsung Galaxy S4 and the HTC One, etc. – to the iPhone.

And if you REALLY want to contend that market share translates directly into platform strength, then it would be far better to compare operating system VERSIONS against competing operating system VERSIONS, rather than simply lumping all of an OS’s versions together, totaling them, and pretending that they were of equal value to the platform.)) – now THAT is the proper basis for a comparison.

You do not compare an entire class of things to a subset of another class, and you do not compare phones that run the Android operating system to a subset of devices (iPhones) that run on the iOS operating system ((By the way, the exact same logic holds for comparisons of Android tablets to the iPad. Those comparisons are just as wrong as comparisons of Android phones to iPhones and they are wrong for the exact same reason – a class should never be compared to a subset of a class if your goal is to compare the two classes. Hardware models should be compared to hardware models. Operating systems should be compared to operating systems. Hardware models should never be compared to operating systems and vice versa.)), otherwise, you are likely to get is a skewed result…

…and a damned lie…

…or (-shudder-) a “Chart Of The Day.” ((A “Chart Of The Day” pretends to be based on relevant statistical data – but it often is, basically, the same thing as a damned lie – only worse.))

Legitimate Reasons Vs. Bogus Reasoning

There are legitimate reasons to compare fish to whales and there are legitimate reasons to compare Android phones to iPhones.

images-60Mammals and Fish Venn Diagram

But if you’re actually trying to compare fish to mammals or the Android operating system to the iOS operating system, such a comparison conceals – rather than reveals – the truth. It is deceitful, dishonest, untruthful, false, duplicitous, mendacious; hypocritical, untrustworthy, unscrupulous, unprincipled, two-faced, double-dealing, underhanded, crafty, cunning, sly, scheming, calculating, treacherous, Machiavellian, sneaky, tricky, foxy, crooked, fraudulent, counterfeit, fabricated, invented, concocted, made up, trumped up, untrue, false, bogus, fake, spurious, fallacious, deceptive and misleading.

In other words, it’s a damn lie.

Is Apple Making A Play For the PC Market Too?

Everyone knows that Google’s Android operating system dominates phone market share, Apple’s iOS operating system dominates tablet market share (for now) and Microsoft’s Windows dominates PC market share. While Windows is shrinking in overall market share – if you combine phones, tablets and notebooks/desktops together (and you should) – it has, until now, been a given that Windows will continue to dominate the massive, but shrinking, PC marketplace.

But is that true?

— The MacBook Air used to be a high-priced luxury product for Apple. Now it is their lowest priced, base model. For a thousand dollars, you get one of the lightest, fastest, most powerful notebooks on the market.

— Windows owns the low-end of the market, but the low end is being swallowed whole by tablets. When faced with a choice between a bottom-of-the-line $350 HP or Dell notebook and a top-of-the-line $350 iPad Mini, many consumers are opting for the latter.

Apple has captured 90 percent of the PC market for machines over $1000 since 2009. And given the rapid collapse of the PC market (at the hands of Apple’s iPad and smartphones), that’s a pretty sweet segment of the market to own. ~ AppleInsider

Microsoft has virtually no presence in either the phone or tablet markets. But they also have virtually no presence in the high end of the PC market either. And that’s the only end of the market making money and, in the long-run, it may be the only end of the market that survives the invasion of phones and tablets, too.

Thoughts?

Source for Graphic: NPD Group

Google’s Android Activations Are A Lot Less Cash Cow And A Lot More Bull. And That’s OK.

Author’s note: Many of the commentators aren’t even reading the article but, instead, are basing their comments on the article’s title alone. Let me throw one final analogy into the mix in the hopes of clarifying my position:

Apple is in the dairy business and Android is selling meat. Apple has the cream (pun intended) of the milk-producing cows but Android has far more cows that produce far less milk, but far more meat. Both are winning because they are selling different things, but pundits think that Android has won simply because they have more cows.

Apple has the profits. Android has the market share. And they’re both doing great.

Now back to the original article…

“My belief, though, is that what Google is winning with Android is a booby prize — overwhelming majority share of the unprofitable segment of the market.” – John Gruber

The Platform Business Model

“A computing platform includes a hardware architecture and a software framework…where the combination allows software to run. … A platform might be simply defined as a place to launch software. ~ Wikipedia

The advantage of a platform business model is that once the platform is established, others do much of the work to make the platform valuable. It’s like setting up a marketplace ((I never understood why Google changed their store’s name from Google Marketplace to Google Play. I thought that “Marketplace” was the ideal name. Oh well.)). Once it’s set up, the vendors do most of the work. The platform provider benefits either by taking rents or by taking a commission from each sale or by using their access to the customers gathered by the marketplace in order to sell some complementary product or service of their own.

The Mostly Misunderstood Network Effect

“In economics and business, a network effect…is the effect that one user of a good or service has on the value of that product to other people. When network effect is present, the value of a product or service is dependent on the number of others using it (emphasis added).

The classic example is the telephone. The more people own telephones, the more valuable the telephone is to each owner. This creates a positive externality because a user may purchase a telephone without intending to create value for other users, but does so in any case.” ~ Wikipedia

This is key, so please forgive me for repeating it:

“…a user may purchase a telephone without intending to create value for other users, but does so in any case.”

In other words, every user adds to the value of a phone network – even if they have no intention of doing so – JUST BY BEING ON THE NETWORK.

It is this understanding (or misunderstanding) of the network effect that makes so many mobile computer industry observers confident that:

— Market share alone creates the network effect;
— Android has market share; therefore
— Developers, profits and all the other benefits associated with the network effect MUST necessarily follow where Android’s market share leads.

Screen Shot 2013-05-23 at 10.15.59 PM

Source: Benedict Evans, On Market Share

The high priests of market share contend that since Android HAS won the battle for market share, the network effect makes it inevitable that Android WILL win the war for mobile phones.

Derek Brown, ReadWrite:

In the world of technology platforms, ubiquity matters (a lot) when developers, manufacturers, etc., are considering future products/solutions.

Google Chairman, Eric Schmidt:

“Ultimately, application vendors are driven by volume, and volume is favored by the open approach Google is taking…. ((“(M)y prediction is that six months from now you’ll say (that Android apps are beating iOS versions to market…)” ~ December 7, 2011))

Matt Asay, ReadWrite

Over time, those developers are going to move to where the market share is. They have to.

John Gruber, The church of market share:

It’s an article of faith in the Church of Market Share that Android is nearing a tipping point where its market share lead will inevitably turn into a developer share lead, too.

So is it true? With Android holding such a commanding market share lead, do developers, and then users, and then profits, and then, ultimately, all smartphone users – including iPhone users – have to convert to Android?

No, of course not. Here’s why.

Phone Networks Are Not The Same As Computer Networks

— In a phone network, the value is in the phone owner.
— In a mobile computing network, the value is in the app, not the mobile phone owner.

— In a phone network, the more phone owners there are – the more people you could call and be called by – the more powerful the network effect and the more valuable the phone network becomes.
— In a mobile computing network, the more developers there are – the more apps available for consumption – the more powerful the network effect and the more valuable the computing network becomes.

— In a phone network, there is no difference between a phone owner and a phone user – they are one and the same.
— In a mobile computing network, there is a HUGE difference between the mobile phone owner and the mobile user.

— In a phone network, the phone owner begins contributing to the platform the moment they buy the phone.
— In a mobile computing network, the mobile phone owner doesn’t begin contributing to the platform until they voluntarily decide to participate, either by buying apps or content, consuming advertising or contributing data.

— In a phone network, the phone owner’s mere PRESENCE makes the phone network more valuable.
— In a mobile computing network, you don”t measure the value of a mobile phone owner by their mere presence, you measure their value by their PARTICIPATION.

Presence, without participation, adds no value to a mobile computing network.

It is fairly easy to simply add up all of the mobile phone sales and activations for a particular operating system. It is also fairly meaningless. The trick is to discern how much those mobile phone owners are participating and the value that their participation brings to the network.

Most mobile computing industry observers are measuring the wrong thing, the wrong way:

It’s not about counting the customers. It’s about having the customers that count.

Android can count more customers than iOS can, but they don’t count for much. The ranks of Apple’s iOS owners are filled with credit card carrying cash cows. As a result, Apple’s platform profits are udderly enormous. The ranks of Google’s Android activations are a lot less cash cow and a lot more Bull. ((Being a bad customer is not at all the same thing as being a bad person. I, myself, am a great Crispy Creme Donuts customer but a very poor customer for exercise equipment. That doesn’t make me a bad person, just a bad customer.))

It’s hard to milk a Bull. Dangerous too.

How Do You REALLY Measure The Success Of A Platform Business Model?

You measure the success of a platform in three ways:

1) The health of the platform – is it self-sustaining?
2) The wealth of a platform – the amount of net profits acquired from the platform.
3) The stealth of a platform – does it serve an ulterior purpose?

The Health Of A Platform

By any meaningful standard, Apple’s iOS platform is robust, healthy and rapidly growing.

morgan-130604-3

Take a look at the two pie charts, below. From Q1:10 to Q4:12, Apple’s share of the smartphone market grew from 16% to 22%. But during the same span of time, the pie itself QUADRUPLED from 55 million units to 219 million units!

slide-42-638

Source: KPCB, Internet Trends

Further, “smartphone share” is not even the right way to measure the market that Apple is competing in. The more relevant market is the “mobile phone market”, not the “smartphone market”.

“… there is no such thing as a ‘smartphone market’. Or rather, talking about the ‘smartphone market’ is like talking about the ‘3G’ market or the ‘colour screen phone’ market: you’re picking out a sub-segment that is going to grow to take over the whole market. And ignoring the growth.

The whole mobile phone market is converting to smart. Apple is taking the high end and Android is taking the rest. Both are growing very fast, and Android is growing faster. But what matters is phone share, not smartphone share. ~ Benedict Evans

Screen Shot 2013-05-23 at 10.42.20 PM

Source: Benedict Evans, On market share

Finally, the “mobile phone market” is still not inclusive enough. When we’re comparing operating systems, we need to compare ALL of the devices in the operating system, whether they be MP3s, phones or tablets.

2013-04-2413-38-17-620x319

Source: “Apple Q2 2013 hardware sales: By the numbers

“Cumulatively, Apple has sold almost 375 million iPods, over 356 million iPhones, and nearly 140.5 million iPads since the respective products were first released. In 23 quarters, Apple has sold almost as many iPhones as it has sold iPods over 46 quarters, and sales of the smartphone are likely to overtake the aging media player during this quarter if the respective sales trajectories hold true. Put that another way: the iPhone has sold twice as fast as the iPod did.” – Apple Q2 2013 hardware sales: By the numbers

I would only add that the iPad has been selling THREE times as fast as the iPhone did.

When one looks at the WHOLE market for iOS vs. the WHOLE market for competing operating systems, the metrics supporting the health of Apple’s iOS platform are so overwhelming and so voluminous that it was difficult for me to even find a suitable method for properly displaying them. Ultimately, I resorted to simply sorting them alphabetically, by category, in the extensive appendix, below. I dare you to read the associated links in the appendix and then tell me that the iOS platform is anything but healthy. No, wait…”I triple dog dare you.”

If the purpose of a platform is to be self-sustaining, then Apple’s iOS platform is as successful as it gets.

Open Trade-Offs

Android is no slouch ((By which I mean it is one of the greatest computer operating systems ever.)) as a platform either, but Android is based on an “open” philosophy. Open is not inherently good or bad, it is a tradeoff. It has many advantages but it has many disadvantages too. The same open policies that make it easier for Android to gain market share are also the same open policies that make it inherently harder for Android to maintain a strong platform.

— An open policy towards carriers encourages rapid dissemination of devices but it also permits the carriers to take unwanted liberties with Android’s core services and allows them to shirk their responsibilities with regard to operating system updates.
— An open policy towards manufacturers allows for rapid hardware iteration but it also creates rapid hardware fragmentation.
— An open policy towards the sales of applications leads to a wide variety of apps but it also leads to a wide variety of piracy, cloning and malware too.
— An open policy towards the operating system allows for rapid feature iteration but it also allows competitors to split off a confusing variety of competing operating systems and App Stores too.

The BBC Trust:

…a couple of … logical reasons why developers dealing with limited time and budget would opt for Apple’s mobile OS:

— Engagement is higher on Apple devices
— Android is fragmented
— Android development is complex and expensive

The Wealth Of A Platform

Google is profiting from their Android platform via advertising, app and content revenue. However, as I pointed out in “4 Mobile Business Models, 4 Ways To Keep Score“, none of these revenue streams add up to very much.

Google could also be benefitting from their Android platform via the gathering of mobile computing data. This is the big “get out of jail free card” that Android advocates play whenever it is pointed out that Google is not directly profiting from Android. “The data alone”, they protest “is invaluable.” Hmm. Unless you can draw a direct line from the data being gathered to the profits being made – and you can’t – data, in lieu of profits, seems like a very poor consolation prize, indeed.

Apple too is profiting from their iOS platform via advertising, app and content revenue. However, that revenue – a few billion dollars – barely registers on their books. The vast majority of Apple’s iOS revenue is generated from the platform’s related hardware sales. (See: “Android’s Market Share Is Literally A Joke“.)

The Stealth Of A Platform

I have stated that you measure the success of a platform by its health and its wealth. I am, however, keenly aware of a third way to measure the success of a platform – an exception to the rule that is so large that it might swallow the rule altogether.

What if Google had an ulterior motive in Android? What if Android was actually a stealth weapon designed, not as a profit making engine but, as an engine of destruction aimed at Google’s mobile phone competitors?

If the purpose of Google’s Android platform was a defensive action designed to destroy Google’s adversaries and ensure that Google’s advertising and services would run on every meaningful mobile platform, then I will grant you – based on the evisceration of Palm, webOS, Windows Mobile, Windows Phone 8, Nokia’s Symbian, MeeGo, Blackberry and Linux – that Android may well be one of the most successful computing platforms of our time or of all time. ((However, that is not the end of the story for Android but, perhaps, only the end of the beginning of the story. As Android splits into different self-serving streams – like the Amazon Fire and the various Chinese Android variants – will Google’s Android ultimately be seen as having successfully salted the lands of its enemies while simultaneously sowing the seeds of its own destruction?

“We often give our enemies the means for our own destruction.” ~ Aesop))

screen-shot-2013-06-01-at-7-03-48-am

Source: “Apple 2.0, Which is more valuable to Apple, its market share or its brand?

Apple Is Like DisneyWorld And Android Is Like A Chain Of Amusement Parks

Apple is playing the “give away the rides for free once you’re in the park, but charge for admission to the park” game. The purchase of Apple’s hardware is the golden ticket ((A Willie Wonka reference? Really? How many metaphors can this author mix together?)) that gives one entrée to their park. Google is playing the “give away the rides for free to attract customers to the park but make it up in revenues generated from the sale of ads and concessions” game.

Apple’s platform model is stronger – for now – because they get their money up front, at the point of admission to their walled garden. ((As an aside, DisneyWorld has much lower “market share” (total people in attendance) than do the tens of thousands of existing worldwide amusement parks, but does anyone ever claim that DisneyWorld is “niche” or “vulnerable”?)) Google’s platform model is weaker – for now – because it requires people to voluntarily buy the concessions and consume the advertising, and – for now – a lot of Android patrons are choosing not to buy and to just go along for the free ride.

Neither Android nor iOS is going away. Both platforms have different inherent strengths and weaknesses and instead of fruitlessly trying to decide which operating system is going to win EVERYWHERE, we should be focusing our efforts on determining WHERE, specifically, each OS is likely to win.

— Android will take the low end of the market.
— iOS will take the high end.

— Android will continue to grow like a weed.
— iOS will continue to grow like a well tended farm.

— Android will continue selling a mind-numbing array of diverse products.
— iOS will continue selling three year old iPhones as if they were new, because iOS’ value is found primarily in the platform, not in the device itself.

— Android will continue to rapidly iterate their hardware and their operating system.
— iOS will continue to relentlessly integrate their hardware with their software and their platform ecosystem.

— Android will appeal to third-world nations, emerging markets, tech aficionados who admire the virtues of “open”, those who require more options, those who require more diversity, and the cost conscious.

— iOS will appeal to more established nations, maturing markets, non-technical users who admire the virtues of easy and intuitive, those who require more security, those who require more consistency, those who require more integration, the quality conscious, and those who fear Google’s ad-supported business model.

— iOS will appeal to Enterprise, businesses, governments, institutions, organizations, and other entities that require more structure, security and control. ((As one who lived through the Windows v. Mac wars, the irony of Apple’s iOS becoming the favored operating system of the Enterprise is not lost on me.))

Where Do We Go From Here?

Am I criticizing Google or Android? No, I am NOT. Android has some fantastic hardware, a rapidly iterating operating system and a brilliant and innovative company backing it. It’s a clear success story.

What I’m criticizing is the nature of the debate. Market share is not only not the best way to measure success, absent context, it is one of the worst. [pullquote]Just because Android has a winning platform does not mean that Apple doesn’t have a winning platform too. And vice versa.[/pullquote]

It would be a monumental mistake to underestimate the strength of the Android Platform – but it would also be a colossal mistake to underestimate the power of Apple’s iOS too. The truth is that iOS and Android are the two great operating systems of our time and it looks like they’re both going to remain great for quite some time to come. One platform rules market share and one platform rules profit share and – in a rapidly growing market (see graphic, below) – there’s plenty of room for both business models to survive and thrive.

slide-41-638-1

Source: KPCB, Internet Trends

And The Gold Goes To…

3d small people - rewarding of winners— In mobile hardware manufacturing, Apple is the clear cut winner with Samsung coming in a strong second.

— In mobile advertising, Google is the big fish in a small, but growing, pond.

— In content sales, it’s difficult to judge, since the competitors are actually playing very different games. If you judge by revenue (and I don’t), the winner is Amazon. But if you judge by profit, you’ve got to give the nod to Apple…for now.

— In mobile platform? It’s much easier to say who has lost and that would be anyone not named “Apple” or “Google”. But so far as “winning” goes, Apple is already “winning” the only gold that matters to them (profit$) and Google’s Android has already “won” Google a seat at the mobile advertising table, which is the only gold that matters to them. They both sound like champions to me. But then, of course…

…the games are still far from over.

Read Part One of John’s column entitled: Android’s Market Share Is Literally A Joke

Read Part Two of John’s column entitled: 4 Mobile Business Models, 4 Ways to Keep Score.

APPENDIX

Adoption: iOS 6.1.2 is the Most Popular Version of iOS Less than One Week Following Launch
Adoption: Apple’s iOS 6 now accounts for 83% of all iOS-based traffic in North America
Adoption: The Orphans of Android
Adoption: “An OS that is 2 years and 2 months old controls over 45 percent of the Android ecosystem. An OS that is 1 year and 4 months old controls another 30 percent. 75 percent of the entire Android ecosystem is still on the non-current versions of the OS. It’s 2013.”
Advertising: Why 75 cents of every dollar spent on mobile advertising is spent on iPhone and iPad
Advertising: Apple’s iOS Mobile Ad Metrics Dominates Android
Advertising: iOS leads Android in mobile ad revenue
Advertising: iPad Still Dominates Tablet Ads
Advertising: iPhone Still Ranks Far Above Samsung Galaxy Line In Mobile Ads, Says Velti
Apps: Where’s Twitter Music For Android? Why Today’s Tech Companies Are Still Going iOS First
Apps: Walt Mossberg: How Apple Gets All the Good Apps
Apps: The Data Doesn’t Lie: iOS Apps Are Better Than Android
Apps: Why Android Takes Forever to Get Cool Apps
Apps: Games: Why Game Creators Prefer iPhone to Android
Apps: Games: Game developers still not sold on Android
zdnet-good-technology-mobile-report-q1-2013-620x389
Business: “Apple’s iOS still dominated the enterprise mobile circuit with 75 percent of total device activations last quarter.”
Business: Google Android’s enterprise problem
Business: Study Says iOS Still Trumps Android at Work
Business: Fortune 500 Companies Moving to iPad Hits 94%
Business: Apple’s iOS continues to dominate the mobile enterprise
Business: Apple may have sold up to 4 million iPhones to businesses in Q4
Business: “Gartner: By 2014, Apple will be as accepted by enterprise IT as Microsoft is today”
Business: Forrester Report Says Apple Will Sell $39 Billion In Macs and iPads To Businesses Over Next 2 Years
Business: Bad news for Android: enterprise share dropped in Q4
Business: More Data Showing iOS, Especially The iPhone, Still Killing It In The Enterprise, At Android’s Expense
Business: Over 80% of organizations plan to support iPhones and iPads
Business: Apps: Why companies are still deploying iOS apps first
oimg-3
Source: “Who’s Winning, iOS or Android? All the Numbers, All in One Place
Commerce: FAB.COM: More Than A Third Of Our Visits Are Now Mobile–And 95% Of Those Are iPhones And iPads
Consumption: Data: Study finds iPhone owners to be more data hungry than Android users
Consumption: Video: NPD Group: iTunes owns the internet video market
Consumption: Video: Apple Continues To Dominate Mobile Video Viewing, With 60% Occurring On iOS Vs. 32% On Android
Consumption: Video: Apple users watch 2X more video than Android users
Consumption: Video: Watching a Video on Your Phone? You’re Probably Using an iPhone, Not an Android.
Demographics: Android Owners Aren’t Real Smartphone Owners
Demographics: Age: Sorry, Samsung, iPhone Is Not Your Mother’s Smartphone
Demographics: Age: 48% of U.S. teens own an iPhone. 62% plan to buy one.
Demographics: Age: Nearly Half of Surveyed U.S. Teens Using iPhones, Over One-Third Using iPads
Demographics: Age: Greater percentage of Generation Y own iPhones than any other age group
Developers: Android fragmentation predicted to squeeze out independent developers
Developers: Apple And Google’s App Stores Now Neck And Neck – Except On The Metric That Matters Most To Developers
Engagement: Why Aren’t Android Users Actually Using Their Handsets?
Engagement: Validating the Android engagement paradox
Engagement: iPhone users found to spend more time on their handsets
Forks: Google’s penetration of Android
Forks: Google Shuts Down Its Shopping Service in China
Fragmentation: Fragmented Android drives big dev to Apple
Fragmentation: Google engineers: We’re trying to fix Android fragmentation
Loyalty: Survey Suggests, Loyalty, Upgrade Frequency, Says Raymond James
Loyalty: Survey shows iPhone loyalty still beating out Android
Loyalty: Apple Has The Most Devoted And Loyal Computer Users [Report]
Loyalty: Survey: Apple to Eclipse Android by 2016
Loyalty: Android’s Leaky Bucket: Loyalty Gives Apple the Edge Over Time
Malware: Mobile malware exploding, but only for Android
Malware: Malware On Mobile Grew 163% In 2012, Infecting Around 32.8M Android Devices
Malware: 99.9% Of New Mobile Malware Targets Android Phones
Malware: Spam: Nearly 60K Low-Quality Apps Booted From Google Play Store In February, Points To Increased Spam-Fighting
Reliability: Apple’s iPhone tops smartphone reliability ratings by wide margin
Retail: Apple retail revenues per visitor reach new record
Retention: The iPhone’s Greatest Weapon: Retention
Retention: Android’s Leaky Bucket
morgan-130604-1-1
Source: Apple’s 500M user accounts second only to Facebook, viewed as key driver of future growth
Revenue: Canalys: Apple dominates with 74% of worldwide mobile app revenue
Revenue: Apple: App Store Now Makes Over $1 Billion In Profits Per Year
Revenue: iOS App Store accounts for nearly 75% of mobile app download revenue
Satisfaction: iPhone dominates in customer satisfaction
Satisfaction: iPad tops in satisfaction among tablet owners
Satisfaction: J.D. Power: Apple iPad ranks highest in tablet customer satisfaction for second consecutive time
Satisfaction: J.D. Power: Apple ranks highest in smartphone customer satisfaction for 9th consecutive time
screen-shot-2013-04-28-at-6-34-19-am
Source
Security: ACLU to FTC: Mobile carriers fail to provide good Android security
Shopping: Online: Apple’s iPad dominates online shopping traffic & revenue generation
Store: iTunes: NPD: Apple’s iTunes accounts for 67% of TV downloads, 65% of movies
Support: Apple tops Consumer Reports survey on PC tech support
Trade-In: Study finds Apple’s iPhone retains more value than top Galaxy models
Trade-In: Galaxy S4 announcement spurs trade-ins of other Samsung phones, not iPhones
Updates: Why Android Updates Are So Slow
Usage: You Spend a Lot of Time With Your Mobile Device at Home — Even More if It’s an iPad
Usage: Apple’s iPad expands lead in tablet use at the expense of Amazon, Android, Microsoft Surface
Usage: Apple devices dominate in-flight Wi-Fi usage
Usage: Apple iPad continues domination with over 80% usage share in U.S. and Canada
Usage: Apple rules the skies with 84% in-flight share vs. Android’s 16%
Usage: Apple’s iOS continues to dominate with nearly 60% Web usage share vs. Android’s 26%
Usage: Apple’s iOS ups massive lead over Android in U.S. Web traffic with 69% share in April
Usage: Apple iPad dominates website traffic tablet share
Usage: Apple iPhone users use their devices 55% more than Android users
Usage: Safari jumps to 61 percent of mobile browser share
Usage: Android might own 75% of the smartphone market but all the action is still on the iPhone
Usage: Why The iPhone’s Usage Advantage Over Android Remains So Important
Usage: 5 Apples for every Android on Gogo Inflight Wi-Fi networks
Usage: Apple’s growing dominance of the mobile Web
Usage: Android’s Web share slipped in May, despite 10 million Galaxy S4s
Usage: iPhone owners are on their phones 53% more than Android users
Usage: The Android Conundrum: People Buy More Phones And Do Less With Them
Usage: Apple Is Destroying Android In Mobile Web Usage–Which Begs Key Question: Who Uses Android?
Usage: Apple Is Destroying Android In Mobile Web Usage–Which Begs Key Question: Who Uses Android?
Usage: Is It Time To Conclude That Android Gadgets Are Bought By People Who Don’t Actually Do Anything With Them?
Usage: Apple Continues Its Mobile-Browser Domination
Usage: Apple’s iPad Dominates Tablet Web Usage with 82% Share.
Usage: Android users: More of them than fanbois, but they don’t use the web
slide-17-638
Vertical Markets: Doctors Are Choosing iPad Tablets Over Other Devices, Survey Says
Vertical Markets: Hospital Calculates The ROI Of An iPad At 9 Days
Vertical Markets: Why Android is losing in aviation
Vertical Markets: As medicine goes digital, Apple’s iPad is top choice among doctors

What I Will be Looking For at WWDC

Rather than make some wild predictions about Apple’s upcoming worldwide developer conference, I thought it would be more interesting to share the key things I’ll be looking for that I believe are important strategic themes.

Tighter Integration

Being in the post-PC era, as we are, brings with it interesting challenges. We live in a multi-device world where every computing product we purchase (i.e tablet, smartphone, PC) is not used in isolation from other computing products but rather as a part of a solution. These devices all compliment each other and each plays an important role in a holistic computing solution.

I have laid out the many ways I think iCloud is important at being the glue that ties the Apple centric post-PC era together. At this years WWDC, I am looking for Apple to take another step in deepening the integration and synchronization of all my Apple products AND Apple experiences.

This is incredibly strategic in my opinion. We have seen the data prove time and time again that once consumers get into the Apple ecosystem, they typically stay. They don’t just stay, in fact, often they buy more Apple products and consume more Apple services. Tighter integration and synchronization between Apple’s hardware, software, and services, is key for Apple’s post-PC ecosystem and for the consumers who live within it.

Increased Functionality

At the end of the day, it is what we can do with our smart devices that is pushing computing forward. When I evaluate devices, platforms, software, services, etc., I do so with a focal point of what new and useful functions they enable that I could not do before.

In an industry presentation I have I reference this point with a slide called “enabling the new.” Bringing new use cases, new functions, and more, are central to the evolution of computing. This is why I’ll be looking specifically for things Apple has created, for developers and for consumers, that allow them to do things they could not do before.

Personalization

This is an interesting area of debate and there are two ways to look at this. My personal opinion, is that Apple can stand to bring new levels of personalization to iOS without hampering the user experience they are keen to product, and for good reason. This is particularly true for Apple’s China efforts.

Our China centric research, along with others, continually points to one of the primary reasons many Chinese consumers jailbreak their iPhones is to personalize and customize their phones to a degree unlike any other region. This goes beyond flashy wall papers but to custom icons, and more. This is an area where I keep watching for Apple to address.

If you recall on the first iPhones, you could not do much in the way of personalization. You couldn’t even customize your wall paper for example. Eventually this feature came along and now you would be hard pressed to find a consumer without a customized wall paper and lock screen.

Deeper customization and personalization is a desire that comes with those who are mature users who are familiar and comfortable with a platform. iOS now has hundreds of millions of these consumers and I believe iOS can stand to have some new areas of personalization and customization. This could be in the way of iOS themes for icons, or other simple ways that allow for the OS functionality to stay the same but the look and feel to vary slightly based on consumer preference. The other reason I like this idea is because it could open up an entire new business for graphics designers and professionals to create amazing themes and sell them.

The other area of personalization is in the way of personalized experiences. This is where Siri can come in and bring new levels of automation and personalized assistance to iOS. I’ve long stated that I still believe our smart devices aren’t really all that smart. They know nothing about my needs, wants, and desires. Once they do, and can provide valuable and useful experiences with that data, I may feel comfortable saying our devices are actually smart.

In the case of Google Now, I call these things anticipation engines. Specific to this area of personalization, I’m looking for Apple to increase Siri’s or something else’s ability to anticipate my behaviors, habits, needs, wants, desires, etc., and provide value along side them.

Perhaps not all of this will come this WWDC, but these are the strategic points I am keeping my eye on related to Apple’s ecosystem. Of course developers are key, so within all these things I mentioned, it is important that value is not just created for Apple or for Apple’s customers, but also Apple’s developers.

P.S.

I hope we see an app store for Apple TV. Software developers, creating new software for the TV platform, is how television will be disrupted.

Android’s Market Share Is Literally A Joke

This is the first of three articles looking at how we measure – and mis-measure – who is “winning” in the mobile sector. Article one focuses on market share and was inspired by an article written by Bill Shamblin, entitled: “Chasing Smartphone Market Share Is A Chump’s Game.” Article two will focus on the proper way to measure or “score” mobile hardware manufacturing, mobile advertising and the “razors-and-blades” content models. Article three will focus on the role that market share plays in the network effect and will examine the proper way to measure or “score” how well a platform is doing.

The Joke

Have you heard this one?

Two farmers bought a truckload of watermelons, paying five dollars apiece for them. Then they drove to the market and sold all their watermelons for four dollars each. After counting their money at the end of the day, they realized that they’d ended up with less money than they’d started with.

“See!” said the one farmer to the other. “I told you we shoulda got a bigger truck.”

Or how about this one?

Android is winning because they got a bigger truck.

The Joke Is On Us

Both “jokes” are based upon the old saw that one can lose money on every sale but make it up in volume. Unfortunately, the joke is on us because this is exactly the kind of nonsensical analysis that is being doled out by tech pundits and lapped up by the press and investors. You think I’m exaggerating? Take a gander at some of these recent tech headlines:

Android is crushing Apple and Microsoft in the mobile device market
Android looks like it’s winning
CHART OF THE DAY: The iPhone’s Market Share Is Dead In The Water
Despite its upmarket history, Apple needs to compete on price
Gartner: Apple falls below 20% in smartphone market share
Harvard Liquidates Apple Stake After IPhone Sales Lose Steam
How Apple Is Losing Mobile
IDC: Apple’s share of worldwide tablet market drops under 40%
iPhone growth stalls as Android continues to nip away at Apple’s market share
iPhone Market Share Stuck At 18%
Nearly 75% Of All Smartphones Sold In Q1 Were Android
Sharp to seek Samsung edge for survival as Apple sales lose steam
Why Android Is Winning The Tablet Wars

I could link to a dozen more headlines just like them. These headlines – or their underlying articles – all have two things in common:

1) They contend that Android is winning and Apple’s iPhone is in deep, deep trouble; and
2) They point to market share as the sole or primary basis for their conclusion.

TechCrunch sums up the thoughts of many this way:

“The latest numbers are in: Android is on top, followed by iOS in a distant second. There is no denying Android’s dominance anymore. There is no way even the most rabid Apple fanboy can deny that iOS is in second place now. Android is winning.”

ReadWrite takes it one, final step further, stating:

“The Mobile Battle Is Over – And Google Won.”

In other words, pundits think that Android has won because they “have a bigger truck” (i.e. more market share) – regardless of how much – or how little – profit Android manufacturers make. Android, the pundits opine without a hint of irony, is not making much, if any, money but that’s okay because they’re making it up in volume.

But is that really how market share works? Can you tell how well a company or an operating system is doing solely by measuring its market share?

No, of course not.

Quiz #1: Market Share Alone

Question: Company A has 25% market share. Company Z has 75% market share. Which company is doing better?

Answer: With market share alone, there’s simply no way to know or tell. Company A might be bringing in all the profits and company Z might be going bankrupt.

The Wrong Way To Calculate Who’s Winning

(T)he primary problem with using market share as a measure of business health is it provides no insight into the profitability of the product being sold. ~ Bill Shamblin

Scoring by market share alone and ignoring profit is like saying that a baseball team won because it had more hits when the other team scored more runs. Scoring by market share alone and ignoring profit is like saying that a football team won because it gained more yards when the other team scored more points. Scoring by market share alone and ignoring profit is like saying that a hockey team won because it had more shots on goal when the other team had more goals.

Market share without context is not only useless, it is worse than useless because it is likely to be misinterpreted.

First, market share without context assumes that each percentage of market share is equal to another – that every Android activation is equal to an iOS sale. Nothing could be further from the truth. You can’t simply total up market share and determine a winner any more than you could count up coins or poker chips without knowing the underlying value of those coins or chips. A penny does not have the same value as a quarter and only a small child would rather have more coins than fewer coins but more money.

Second, market share without context implies that market share is a zero sum game – that market share gains for one always result in a loss to another. But in a rapidly growing market, a company can actually LOSE market share yet have both positive unit sales and profit growth. Not growing as fast as another company is not nearly the same as “losing”, especially if the growth is coming in a more desirable portion of the market.

For example, despite a decline in Q1 market share, iPhone sales actually increased based on year over year comparisons. (iPhone sales were not declining,they were growing slower than the overall market.)

The same was true of tablet sales. Last quarter, Apple LOST tablet market share, but because the entire market was rapidly growing, they GREW unit sales by 65%.

tablets-q1-2013

Source: Apple 2.0, “Pie charts of the day: Tablet sales grew 140% year over year”

The “Fair-Share” Way To Calculate Who’s “Winning”

What matters is not only market share and not only profit share but the ratio between them. This is called Fair share profit analysis. Fair Share Profit Analysis contends that 1 point of market share should deliver 1 or more points of profit share.

Less than a 1-to-1 ratio of profit share to market share demonstrates that a company is buying market share; that the company has not been able to differentiate its product in the market and is likely competing primarily on price.

More than a 1-to-1 ratio of profit share to market share demonstrates a company’s ability to differentiate its products, provide more value than its competitors, command higher prices, charge a premium and enjoy pricing power.

Quiz #2: Market Share or Profit Share

Question: Company A has 25% market share and 75% profit share. Company Z has 75% market share and 25% profit share. Which company is doing better?

Answer: If you said anything other than company A, then you are dumber than a doorknob. Any intelligent person would take company A’s profit share over that of company Z’s market share.

No one would be confused if Apple had 50 percent market share and 50 percent of the profits. But apparently it’s very confusing to some that Apple has only 5 percent of the market share and well over 50 percent of the profits. ~ John Gruber, The church of market share

Imagine, for example, that Apple were a hamburger chain who made more money than McDonalds, Burger King, and Wendys combined, but only sold 5% of the total hamburgers. Would anyone seriously contend that Apple was “losing” the hamburger wars?

Apparently so. For example, take this analysis from Matt Asay of ReadWrite (please!):

For those who say market share doesn’t matter, that Apple still commands most of the industry’s tablet profits, they clearly haven’t been paying attention to the smartphone market.

It turns out it’s a really big deal to maintain market share, and not simply profits. Profit share follows market share.

Profit share follows market share? Are you kidding me? Show me a business sector where profits have a 1-to-1 correlation with market share and I’ll show you the exception that proves the rule. The reason market share doesn’t necessarily correlate to profit share is because profits are made up of both market share and margins. And market share alone tells us nothing about margins, therefore market share and profit share are almost always going to be unbalanced.

screen-shot-2013-04-16-at-4-16-4.16.46-pm

Source: Asymco, Escaping PCs

Take, for example, the Apple Mac. As the pie chart above demonstrates, the Mac has 45% profit share with only 8% of the market share. That means that Apple pulls in an awesome 5.63% of the sector’s profits for each and every 1% of its market share.

Profit share always follows market share? Not hardly.

The truth is, anyone can get market share if they want it badly enough. All they need to do is sell their product at cost, give it away for free or, better yet, subsidize (pay their customers) to take the product off their hands. This is called “buying” market share, but it always comes at the cost of profits.

Pricing to gain market share simply for the sake of market share is a chump’s game. ~ Bill Shamblin

The problem is, you can “cheat” and buy market share, but you can’t do the reverse and “cheat” to buy profits. You have to EARN profits. Buying market share is a downhill race to the bottom but gaining profits is an tortuous uphill climb and it can only be made if the manufacturer is able to produce highly valued and differentiated products. The company that buys market share must inevitably go out of business or reverse its course and fight its way back up to profitability. The company with the value and the profits, on the other hand, has the advantage of holding the high ground and can choose to take market share at will.

Quiz #3: Less Market Share Can Be Better Than More

Question: Company A has 25% market share and 50% profit share. Company Z has 75% market share and 50% profit share. Which company is doing better?

Answer: Anyone with any business sense would say company A.

Company A is commanding 3 times the price of Company Z. The formula is 50% profit share divided by 25% market share (50/25 = 2). This means that for every one percent of market share, company A has two percent of the profit share. Company Z’s position is reversed. For every one percent of market share, they command only 0.5% profit share (50/75 = 0.66). Company Z would have to work three times as hard and sell 3 times as much product just to match the profits of a single sale by company A.

Grading The Contestants

Android accounts for approximately 70% of global smartphone shipments and 29% of global profits. This means that the average Android manufacturer creates just .41% of profit for each point of market share (0.29/0.70 = .414). In other words, the average Android manufacturer needs to capture 2.4 points of market share just to increase their market profit by 1%.

Such a low fair share profit index may indicate that Android manufacturers are:

— Having difficulty differentiating their product;
— Sacrificing profits in order to buy market share (the “race to the bottom”);
— Unable to reach economies of scale in the manufacturing process.

(Profit data, source: Canaccord, Market share, source: IDC)

Samsung is doing far, far better than the average Android manufacturer. Samsung’s 2013 Q1 market share was 33% and its profit share was 43%. This means that Samsung reels in 1.3% of the profits for every 1% of the market share it owns (0.43/0.33 = 1.30). Samsung, unlike all other Android manufacturers, is earning, rather than “buying”, market share.

(Profit data, source: Canaccord, Market share, source: IDC)

Apple’s iPhone 2013 Q1 market share was 18% with 57% profit share. This means that Apple’s iPhone took in a lavish 3.12% ((0.57/0.18) of all profits for each 1% percent of market share it controls.

If Android manufacturers needed to sell 2.4 phones just to gain 1% profit share, they would need to sell a staggering 7.5 units just to match the profits that Apple garnered from the sale of a single iPhone.

As Daniel Eran Dilger puts it:

“… Apple could simply have blown through much of its $13.1 billion quarterly profit to “beat” Samsung in market share, rather than allowing Samsung to do that while earning $4.8 billion less than Apple.”

Further, in 2012 Q1, Apple held 23% market share and 74% profit share. This means that each 1% of market share was equal to 3.22% (0.74/0.23) of the sector’s profit share. Apple’s market share to profit share ratio remains almost identical, which means that Apple has maintained its pricing power. Not only that, by focusing on just a few smartphone models, Apple has become the low-cost manufacturer in smartphones as well.

slide-11-638-1

Source: Ben Evans, Mobile is eating the world

Take a good hard look at the chart, above, then go back and re-read the headlines I listed at the start of this article. What each and every one of those headlines is contending is that Android is winning and Apple is losing because Apple doesn’t control the green portion of the chart, above.

I mean, honest to goodness, take a look at the total units sold compared to the paltry profits obtained from those green sales. Who in their right mind would even WANT that market share?

Price Elasticity

What we’re really talking about here is the economic concept of price elasticity. “Price elasticity” seems to be way beyond the pay grade of most pundits and analysts who follow the mobile sector, but what it essentially means is that when the price of something goes down, sales almost always go up, but the rate of that sales increase depends upon the price elasticity of the product. In other words, dropping prices may increase sales but the increased sales may result in disproportionately larger or smaller profits.

Unless we truly understand the price elasticity of the iPhone, we really shouldn’t be calling for Apple to drop its iPhone prices.

Summation

It isn’t what we don’t know that gives us trouble, it’s what we know that ain’t so. – Will Rogers

Not only do the high priests of market share have it wrong, they have it exactly backwards. The company with the lower market share and the higher profits has all of the leverage. The goal is to INCREASE, not decrease, the ratio of profits to market share. Increasing market share at the cost of profits is a recipe for disaster, not a formula for success.

Apple may or may not do well in the future but right now, and contrary to popular belief, they are winning the smartphone wars and winning them handily.

RATIO OF PROFITS TO MARKET SHARE
3.12% Apple
1.30% Samsung
0.41% All Android

Not only is market share not the best way to evaluate the relative positions of competitors but, without context, it is one of the worst. Assuming that market share will always bring you success is like assuming that a bigger truck will always bring you bigger profits. It’s literally a joke.

Next

Next, I’ll talk about how market share affects hardware manufacturing, advertising and the “razors-and-blades” content models. The series will conclude with a discussion of platforms and the network effect.

Read Part Two of John’s column entitled: 4 Mobile Business Models, 4 Ways to Keep Score.

Read Part Three of John’s column entitled: Google’s Android Activations Are A Lot Less Cash Cow And A Lot More Bull. And That’s OK.

Microsoft is Missing Apps the Same Way They Missed the Early Internet

It seems odd to me that Microsoft of all companies is so drastically behind the curve when it comes to apps for Windows 8 and Windows Phone. When you think about it, Microsoft of all companies was in the best position to create a better software buying experience, via an app store than anyone. Windows had 97 to 98 percent market share for the bulk of the PC era and software played a key role in that dominance. Why was there no Windows app store until the end of last year? ((Updated: There was a Windows Marketplace but came no where close to the app stores I am talking about)) It just makes no sense.


Similarly, Microsoft was in a growing position in smartphones with Windows Mobile. They had tinkered with software stores but the experience never really gained significant traction. Companies like Handango helped fill the gap but again much of what existed then is gone now.

The most robust third party mobile developer network I witnessed when I joined Creative Strategies 13 years ago was the Palm developer community. In fact, the Palm developer community in terms of passion, excitement, and quality of applications being developed, reminds me a lot of today’s iOS developer community. Microsoft never enticed the same commitment and passion for their mobile platforms as the Palm community, even when they gained share and Palm itself began shipping Windows Phone. Despite their efforts Microsoft is still today struggling with weak developer interest.

As I think about this situation that Microsoft is in, it reminds me of the situation they were in with Internet Explorer for so long. They missed the boat on leading the Internet revolution and now again they have missed the boat on leading the app revolution. All while they were in the best position to lead in both.

The Network Effect

Both Palm and Apple achieved the network effect.

In economics and business, a network effect (also called network externality or demand-side economies of scale) is the effect that one user of a goods or service has on the value of that product to other people. ((Alpheus Bingham and Dwayne Spradlin))

The economics in turns of monetary opportunity for developers, as well as the critical total addressable market achieved by both Palm and then with Apple, created a strong network effect. This is still going strong for Apple today.

Interestingly, despite Microsoft’s position in PCs, I would argue they never achieved the network effect. ((Happy to debate this point.))

You may have noted that I did not include Android in the network effect discussion. While it’s true Android has the lions share of the smartphone market, we also know just looking at Android’s market share does not singularly indicate the strength of a platform. Engagement is consistently reported as lower on Android than iPhone and developers are continually facing economic challenges of making money with Android.


Being in Silicon Valley I get to meet and talk with a lot of software startups. Android to many of these software companies I meet with is treated as a secondary priority. Rarely, do I meet with a company creating software for Android first or only. If this platform was doing well for the masses then I would imagine we would see more exclusive applications and I would see more software startups getting funded for Android only development. This is simply not the case. Android is benefiting from the network effect of iOS, however, as developers are generally taking their iOS first apps to Android eventually. Android has achieved a degree of the network effect by default, and on the heels of the iPhone.

This network effect is a key area that is driving both iOS and Android. This network effect has created long tail applications.

Long Tail Developers

Chris Anderson helped popularize the concept of the Long Tail with his book called The Long Tail: Why the Future of Business is Selling Less of More. (link) The concept in short is that there is value found in having large quantities of something (apps in this case) which appeals to smaller groups of people. Another way of describing would be simply to say having a successful long tail model means having massive quantities of niche content. [pullquote]Popular apps may be the most profitable but long tail apps are often the most discoverable[/pullquote]

A successful long tail strategy, the one that I would argue creates the highest degree of loyalty to a platform or service, is one that has all the mass market goods (the popular items) but also and large quantities of goods that appeal to smaller groups of people. When we apply this theory to apps only iOS and to a degree the Google Play store are in the discussion. Popular apps may be the most profitable but long tail apps are often the most discoverable.

Imagine being a Windows Phone or BlackBerry user for a moment. Your friends or family members are all talking about the new apps they discovered or are using, for things like health and fitness, education, gardening, sports, etc. They all rave about these great apps that they love and are adding value to their lives. These apps don’t exist on your platform and probably won’t for a long time if ever, unless a critical mass is acquired. Which, of course, is not going to happen without long tail apps and long tail app developers. Its a chicken and egg problem.

Or imagine your kids sports team starts using an application to help manage schedules and parents assignments, but it only exists on iOS or Android. Your favorite grocery store, market, magazine, favorite brand, etc., comes out with an app, but it’s only available on iOS or Android. Your kids schools offer mobile apps, but they are only on iOS or Android. The workout video series you just bought has an app but it is only on iOS or Android. I hope you see my point.

Windows Phone and possibly BlackBerry may get the popular apps from the big developers, but where the platform really suffers is in the long tail apps and content, which is the driving strength for the mass market with iOS and Android. Only iOS and Android are attracting long tail developers at the moment.

Developing a critical mass of long tail apps and the developers who will continue to make them, is the biggest single hurdle I believe Microsoft, BlackBerry, and any other platform that aspires to enter the market. Without them, these alternative mobile operating systems will continue to struggle to find customers for their products until the same long tail apps make it to their platforms. If they make it to their platforms of course.

The Definitive Answer Guide to Which Smartphone You Should Buy

Forget all the rumors of an Apple iWatch. Ignore the surprisingly good reviews of Google Glass. Neither of these will come close to replacing your smartphone. Not for many, many years; probably never. The question is not whether  you will buy a smartphone – you will. The question is: which smartphone should you buy?

I am here to help. Don’t worry, I promise this will be painless.

I’ve traversed two decades in the telecommunications industry and have spent ridiculous amounts of time over the years testing and sampling various smartphones across just about every single platform, price point and form factor. If it means anything to you, I even own a MeeGo. Looks great, but unfortunately it works about as well as your four-year-old netbook.

Let’s begin.

Dear Brian…

Which smartphone should I buy?

The iPhone 4S.

Perfectly designed, flawless to operate, affordable. Apple offers the best, most robust, most pleasing ecosystem of apps, games, content, payments, customer support, product integration and accessories. I cannot say exactly how many billions Microsoft, Google and others have spent over the years attempting to equal the iPhone’s operating system – iOS – but I can say that none have yet met the challenge.

Apple’s iPhone repeatedly tops the competition in customer satisfaction ratings. iPhone users are much more likely to stick with iPhone compared to Android users. That should tell you all you need to know.

Done! That was easy.

What? You have more questions? My singular advice simply not enough? Fine. What else?

Why not iPhone 5?

There is a reason why the iPhone 4S continues to sell so well around the globe: on form and function, ecosystem and compatibility, the 4S offers the best bang for the buck of any smartphone on the market, bar none.

Yes, the iPhone 5 is a great device. It has superior hardware specs to the 4S. In my opinion, however, it feels too delicate. It’s design is not perfect. iPhone 5 is too long and narrow. For many people, particularly women, they can’t control the entire screen with a single swipe of the thumb.

iPhone 5

I hate Apple!

No, you do not. Besides, Apple, just like Nokia, Google, Samsung et al is a giant, for-profit corporation unaware of your existence. This is not about them, this is about you – and the best smartphone for you. Get the iPhone 4S.

Don’t care. I refuse to buy an iPhone!

Fine. Buy an HTC One, it’s a good phone.

You’re saying the HTC One is better than the Samsung Galaxy S4?

No. I think the S4 is slightly better. But if you buy the S4 all your friends will think you did so only because of all those Samsung commercials.

Not a Droid or LG?

No.

Shouldn’t I just wait for the latest model?

I cannot recommend that which does not exist.

I read that Android has surpassed iPhone. True?

After years of slavishly copying iPhone, the Android UI inexplicably remains almost willfully confusing. This is compounded by the greed and short-sightedness of carriers and handset makers. However, Google nearly makes up for this with great search, maps, Google Now notifications and other services optimized for Android. Plus, many handset makers like Samsung put amazing hardware into their devices. If you simply cannot bring yourself to get iPhone, an Android is a suitable alternative.

What about all the “phablets” I keep hearing about? Should I get one of those?

No.

But…

Do not be swayed by that big screen – even if you can hold the device in one hand comfortably.  Smartphones are not televisions. You take your smartphone with you everywhere. You use it constantly. A phablet is almost certainly not right for you. Form is a primal factor in choosing the right smartphone and the phablet form is an evolutionary dead-end. The one thing it does well – offer a very large display – simply cannot overcome all that it does bad. Phablets are too big, too wide, too heavy and not optimized for the role they attempt to fill: a multi-purpose, always-on, fully mobile personal computer.

I’m going to buy a phablet anyway. I like the big screen.

If you insist, then I recommend you get the new Samsung Galaxy Note II. You will regret this.

You obviously hate Windows Phone.

How Nokia could have blown through two plus years of development and delivered only the Lumia 920 and the 928 (soon), is beyond my comprehension. Windows Phone deserves a far better flagship device.

But I do not hate Windows Phone – the operating system. It’s a beautiful, reasonably intuitive, highly customizable UI that delivers real-time updates probably better than any other platform. The problem, though, is that Microsoft simply made the wrong UI choice. I suspect they will never recover from it. Singular, static apps really do work better for smartphones – as iPhone has proven repeatedly – than the “live tiles” format that Windows Phone adopted.

My daughter loves Facebook. Should I get her one of those HTC Facebook Phones?

No.

But she really loves Facebook.

Get her any other (non-Windows Phone) phone listed here. I promise you, she will be fine.

I think you’re wrong about the iPhone 5.

The iPhone 5 was a very clever attempt by Apple to build a device with a larger display – as the market demanded – while maintaining all the benefits of their app ecosystem. Apple can and will do better.

I cannot afford any of these devices.

Whatever smartphone you choose, assume you will have it for between 1-3 years. The cost of the device itself will almost certainly be less than the cost for voice, data and texting services. Plus, you will buy apps, music and other content, and accessories – such as a car charger, stereo speaker and case – for your smartphone. Factor all of these costs into your decision.

If you still decide to go with a low-priced device, get last year’s top-of-the-line Samsung: the Galaxy S III. If you can get a refurbished model, this is a truly great buy. If you cannot afford this, I would encourage you to not buy a smartphone at all. Get a quality feature phone with a physical QWERTY keyboard. There are many options available.

My company doesn’t allow me to use iPhone or Android.

Delta doesn’t allow me to have my smartphone running during take-off. That’s never stopped me.

I can’t possibly type on that touchscreen. I need a real keyboard.

You will learn.

I refuse.

Then, wait. Very soon you can have a BlackBerry Q10. I think you will be impressed. (Note: do not get the BlackBerry Z10)

Blackberry_Q10

Which carrier should I go with?

That I cannot help you with. They all have their own unique set of faults.

Are Google Apps On iOS A Trojan Horse Or A Concession to Apple’s Dominance?

Grin And Bear It

Aside from Google Maps and Google Now, many users would sooner tap on Gmail, Google Chrome, and Google Drive than the apps Apple would much rather you use, and the result is completely antithetical to Apple’s insistence of a controlled ecosystem and specific apps within a walled garden.

Google apps are besting the iPhone’s default software, and Apple has to grin and bear it. ~ Mike Schuster, USA Today

Apple has to grin and bear it? Do they? Or is it actually the other way round and Google is the one who has to grin and bear it?

App Revenue

Apple’s iOS ecosystem is crushing Google’s Android in dollars generated from App sales.

“Cumulative app downloads have surpassed 45 billion and app developers have made over $9 billion for their sales through the App Store, including $4.5 billion in the most recent four quarters alone. Canalys estimate the sales from our App Store accounted for 74% of all app sales worldwide in the March quarter.” ~ Apple Earnings Call

According to a new report from app analytics firm App Annie, the iOS App Store has maintained its lead in terms of monetization, earning around 2.6 times more revenue in the last quarter. During the holiday season – when users are receiving, activating and then filling new smartphones and tablets with apps – that lead was even higher, with iOS generating roughly four times more revenue.

app-revenue-q12013

Ad Revenue

Whenever it’s pointed out that Apple developers make far more income than do Google developers, Android advocates quickly point out that Google is an advertising company and that they and their developers make their money through advertising rather than through the sale of Apps. Only here’s the thing…

… 75 cents of every dollar spent on mobile advertising is spent on iOS, not Android.

“…iPhone, iPad, and yes, even iPod touch ad rates are much higher. While Android smartphones draw $.50 CPMs (cost per thousand impressions), iPhones pull in $.65 to $.88 CPMs, iPod Touches do $.74 to $.98, and iPads do between $.82 and $1.16.” ~ Venturebeat

screen-shot-2013-04-18-at-10-26-24-am

As you can see from the chart, below, what’s utterly amazing is that the iPad alone makes almost as much advertising revenue as all of Android put together.

screen-shot-2013-04-18-at-10-31-48-am

Convoluted Logic

I have heard it said that Google’s excellent iOS software is a Trojan Horse that will make it easier for iOS users to switch from iOS to Android. But I fail to see how Google’s efforts to improve their iOS software – and therefore improve the iOS experience – either harms the iOS platform or makes it more likely that iOS users will leave the platform.

Google is not creating iOS Apps out of the goodness of their hearts. They make money when people use their apps and consume their advertising. And right now, the bulk of the app money and the bulk of the mobile advertising revenue is being made on iOS. If Google wants to stay in the game, then they’ve got to deign to play on Apple’s turf. It’s as simple as that.

Can Carriers Handle a Low-End iPhone?

There is a good discussion happening online at the comment that I want to comment on. Horace Dediu has written several good pieces on the job the iPhone is hired to do. In his latest installment he looks at the average revenue per user in numerous countries and distills that data to browser share on iOS and Android.

Screen-Shot-2013-04-23-at-4-23-11.21.37-AM

What the data highlights is the fact that right now the iPhone is the most valuable device for the networks that carry it. Carriers have been in a transition the last few years to move their value from voice to data. The key for carrier services going forward is to capitalize on the consumer consumption of their data services not their voice services. Therefore device which are excellent at consuming data services are highly valued. This, as Horace points out, is the reason the carriers are willing to pay the high price of the iPhone and subsidize it to their customers.

The key question remains to the other devices, like Android, which certainly don't generate the same ARPU as the iPhone (or specifically iOS). We know that Android devices are heavily skewed to the lower end of the market. This market certainly behaves differently and although they browse the web and consume data, the evidence shows the engagement is less than with iOS.

Android devices do not maintain the same ASP line as the iPhone and often drop in price and add promotions quickly, often within 3-6 months. The iPhone stands strong in its price and its value to the operators.

A key question here is that if the low-end of the market does indeed behave differently, and this part of the market is not as valuable to operators, then why should Apple cater to it? Either we believe that this market will always behave this way, or it is the device itself (meaning a lower-end, less capable device) that is causing them to behave this way. I've always found a fascinating question to be whether the low-end market behavior with engagement and data consumption would change if they used iOS.

Read:
The Job the iPhone is Hired to Do Part 1
The Job the iPhone is Hired to Do Part 2

Along these lines, Ben Thompson (@monkbent), on his site Stratechery, offered up more useful points to this discussion topic.

Ben brings out a point regarding the iPhone's role as a premium network device that I think is interesting.

"Take three quick examples: Verizon, NTT DoCoMo, and China Mobile. If the iPhone as “Premium Network Services Salesman” is the only explanatory factor,1 then all three should have been clamoring for the iPhone from Day One. Yet Verizon resisted for years, and NTT DoCoMo and China Mobile have yet to give in. In fact, the iPhone has generally launched on the 2nd or 3rd-place carrier in any given geography."

Read:
Why Do Carriers Subsidize the iPhone

This is true and a valid question. If the iPhone is a premium device driving ARPU and operator value/CapEx recoupment, then why are certain carriers holding out?

The answer, I believe, lies in the iPhones success being both a blessing and a curse. The device in its early days nearly took down AT&T regularly due to the network demands. Many of us remember how awful AT&T was here in the Silicon Valley for many years as a result of the network demands from the iPhone. Many networks, Verizon included, have quality of service demands in which I'm sure their concerns over their own network capacity are or were an issue. Verizon adopted the iPhone when they were ready and prepared (also after the AT&T exclusive was up obviously). I'm sure others will as well when they feel they are prepared.

There is no question that the iPhone drives value so I do not believe the lack of universal carrier support is completely or even largely a business model question. It is, in my opinion, an infrastructure question. The question is can the operator networks handle the iPhone?

In this theory and to my earlier question about the low-end. If Apple went low-cost and grew their market share substantially by catering to the low-end, bringing hundreds of millions of new iOS users onto the networks, I have a strong feeling it would put monumental stress on all current network infrastructure. Bottom line is, I’m not sure the carriers can handle a low-end iPhone.

The App Developer Dilemma

A lot of great data came out yesterday that I believe is worthy of a deeper look. In my opinion, this data begins to shed light on some of the key questions I have had around platform engagement.

Flurry released some very insightful data that dug into the vast platform fragmentation across platforms. This data helps us draw clean conclusions around why it is very difficult for small to mid-size developers to survive if their goal is to have an app on as many devices as possible. To highlight this, Flurry makes the following point:

(for a developer) to ensure that your app is optimized to function well on 80% of the individual connected devices currently in use. How many different device models (e.g., Kindle Fire HD 8.9″ Wi-Fi, Galaxy S III) do you think you need to support? (the answer is) 156.

A developer would need to index and code for the different variables for 156 different devices just to cover 80% of the current connected devices in use. That sounds like a lot of work.

The Flurry data goes on to focus on more reasonable device coverage and estimated that if a developer simply wants their app to run on 50% of connected devices in use, it means supporting 18 devices. If you know anything about how app development, testing, troubleshooting, etc., works then you know this is a problem.

From the get-go my analysis has highlighted that developers would continue to commit the bulk of their resources to support iOS due to the minimal screen size and OS generation discrepancy that exists in Apple’s model. From the many startup briefings I am having with software companies in Silicon Valley, the iOS first mantra still rings true.

The next bit of data worth highlighting is around application engagement in iOS and Android. Flurry’s data highlights that even though Android has a greater number of people using the platform, iOS has a significantly greater application engagement level. iOS users engage an application 14 times more frequently than a user on Android.

bar_chart_1_V2-resized-600

Flurry even analyzed the data further and decided to look at application engagement not just of Android but by specific device brands running Android. The bit that stood out to me was the data around Samsung devices running Android. Flurry’s data returned that iOS (iPhone and iPad) users engage applications 7.7 times more than users on all of Samsung’s Android installed base.

bar_chart_2_V2

This one has always been a puzzler for many of us because we constantly see the data (from many sources both public and private) telling us that iOS users are far more engaged with software on their smart devices. So with all the data pointing in this direction, we are faced with the question of why? I attempted to shed light on this with my column on iOS and sophisticated simplicity. My core conclusion is that iOS makes it easier to engage more with the software, but this point is subjective so let’s look at more data.

The Flurry data should shed some critical light on the development challenges facing many developers. The bottom line is for developers this is an issue of massive strategic proportions. comScore also shared some of their data, also targeted at developers, with the goal of highlighting some core differences between Android and iOS customers.

The main point I found interesting in the comScore data was their findings that the extremely high satisfaction rate of the iPhone leads to much higher device loyalty. Something I believe many in the media who write their famed “I’m switching” articles fail to realize is that the mass market simply doesn’t change for change sake. If they are happy and satisfied, then churn is rare.

Another bit of interesting data is related to the average income of consumers of both platforms.

Screen Shot 2013-03-06 at 7.10.38 PM

As you look at the chart above, you may be tempted to look at the lower part of the Android graph. That isn’t the one I want to focus on. I want to focus on the bottom part of the Apple graph. If you would have seen data going back a few years that looked at average income per platform, you would have seen that most Apple users skewed higher overall on the average income level. What we are now seeing is the iPhone growth, which led to 3.5% gains this last quarter, and caused Android to lose 1.3% market share, being a result of Apple growing their share of the lower end of the market. So what do you think will happen when a new iPhone comes out and the iPhone 5 becomes $99?

The Flurry article brings up an important point facing small to mid-size developers. Where should the focus their time and financial resources? This group is where true software innovation often comes from. Rather than spread themselves thin supporting a fragmented device universe, it seems wise that they focus on the customer base and platform which will reward them financially so they can keep innovating. This decision is of monumental strategic importance.

The Apple Walled Garden is Grounded in Old Fashioned Product Superiority

The value attributed to ecosystem “lock in”, such as the value Apple derives through tightly integrating its devices with its proprietary AirPlay, and the iTunes and App Store platforms, for example, is overstated both by industry analysts and by Apple’s competition. Counter-intuitively, I believe this is a win for Apple, as its competitors focus their efforts on a false equation. Even if switching costs were reduced to zero, few would leave Apple’s ‘walled garden’.

iTunes, App Store and accessories are a significant business for Apple. Recently, Horace Dediu of Asymco noted that these revenues are greater even than the Mac business line. Equally surprising, Apple’s content, software and accessories business generates more revenues than any mobile phone vendor is generating in total, excepting Samsung:

iTunes revenues surpasses mobile phone competition

Users have clearly invested a great deal in Apple-backed apps, content and accessories. I am just not convinced, however, that their intent — or effect — is to appreciably increase user “switching costs”. The real switching costs are more elusive to define but of far greater value. Competitors, such as Amazon and Google, appear convinced that app freebies, lower-priced music, below-cost streaming video and near-zero margin hardware will enable them to snare current and potential Apple customers away, hopefully forever. This is a strategy that I believe is doomed to failure.

The fundamental difference between Apple and its competitors lies not at the margins but in the totality of sterling hardware, comprehensive and ongoing support, usability assurances, unequaled product integration and unmatched reliability. To effectively compete with Apple, companies must tackle all of these. Be forewarned: these are costly, take years to achieve, demand a relentless focus and are hard to sustain.

Ready to Switch

Google’s Android platform has rapidly overtaken Apple to capture the lion’s share of the smartphone market. Numerous vendors offer Android phones at a variety of price points and form factors. Android – the OS – and Android the line of smartphones, has no doubt steadily improved over the past three years. In the mind of many analysts these improvements, when combined with relentless, price-sensitive competition will deeply cut into Apple sales and/or margins. Except, this continues to be proven false. The view which perpetuates the industry is that marketing and high switching costs are preventing many from leaving Apple’s ecosystem. This is false.

Consider some of the mission-critical and more commonly used smartphone applications across all major platforms. Phone, email, text, mapping and GPS. Skype, web browser and search. Facebook. Instagram. Twitter. Angry Birds. Words with Friends. Are all these or any of these truly so much better on iPhone than on any competitive Android product?

The fact is, for most users and for most user activities, the bulk of their interactions with their smartphone and tablet has a negligible switching cost.

There are numerous other examples. Your Kindle account can easily transfer to a different device. Same with your Netflix and Hulu+ services. YouTube plays just as well on Android as iPhone, maybe better. Yet in their last quarter, Apple sold a record number of iPhones and iPads. Their rather conservative guidance for the following quarter included gross margins between 37.5% and 38.5%.

Apple’s success is not due to switching costs. Rather, Apple products, systems and service is simply superior.

I do not want to suggest there is no financial cost whatsoever to switching. Your apps and accessories, for example, may become worthless if you move from iPad, say, to the Nexus 7. Plus, there are ‘costs’ borne through the often tedious process of switching to something new. Additionally, moving your music collection from one platform to the next, for example, or across multiple machines, takes time and patience. These cost. Such costs are real. But, most analysts appear to be overestimating such costs. They operate under the assumption that if only Google or Samsung, for example, can offer viable alternatives to iTunes, then Apple can be beat. This strikes me as a strategic misstep. Instead, these companies need to undertake the long, hard, costly effort of building a truly better product; one that is reliably serviced, simple to operate and fully supported for years to come. To date, who else is doing this?

Apple Assurances

We can get nearly anything we want, from anywhere, at any time. This has led to reduced prices, more competition and often to greater innovation. It has also created massive uncertainty. Where, exactly, do I go to service my Google Android Nexus LG phone? From my carrier? Who will guarantee it is updated regularly? How well will the newest HTC Android phone work with my Samsung Google Chromebook? What of the content I purchased from the Android Market, which was fully revamped as Google Play?

The real switching cost is manifested through the massive uncertainty that other users face on a regular basis, which Apple users do not.

Anyone remember Google Television? Why are there several Android phones by Google’s Motorola division yet for the true “Google experience” I should purchase a Nexus phone made, this year, by LG? Or a Nexus 7 tablet by Asus. Or a Nexus 10 tablet by Samsung.

The Apple premium is earned not through high switching costs but by the assurances Apple delivers, day after day, and across the millions of customers it sells to and services. Moving me off Paypal and iTunes, for example, and over to Google Play and Google Checkout, is a minor hassle, nothing more. Kill off any iTunes and App Store advantage. Wait for Google, or Amazon or Samsung to have as many active credit cards on file. Assume Apple’s accessories products become universal standards – including for Windows Phone, Blackberry, Nexus tablets, even competitor notebooks. Reduce “switching” costs to nearly zero. How many will leave the Apple fold? I suspect very few.

The User is the Buyer

One of the revolutionary aspects of this new age of personal computing, where we have rapidly transitioned from PCs and laptops to smartphones and tablets is not only the rise of mobility, nor the rise of the touchscreen nor even the slow, inexorable rise of the voice UI. Rather, this new age of computing has aligned the actual product user with the actual product buyer. This is a clear advantage for Apple. As Steve Jobs noted in 2010:

What I love about the consumer market, that I always hated about the enterprise market, is that we come up with a product, we try to tell everybody about it, and every person votes for themselves. They go ‘yes’ or ‘no,’ and if enough of them say ‘yes,’ we get to come to work tomorrow. That’s how it works. It’s really simple. With the enterprise market, it’s not so simple. The people that use the products don’t decide for themselves, and the people that make those decisions sometimes are confused. We love just trying to make the best products in the world for people and having them tell us by how they vote with their wallets whether we’re on track or not.

I am the buyer. I am the user. I am prepared to switch. Neither my apps, my downloads, nor my music collection is holding me back. Apple’s competitors have simply failed to offer me equivalent or better value.

Apple competitors are actively copying the parts of Apple that are easiest to copy. Instead, they need to do the hard work of building a superior product, offering superior customer service, committing their company to improving its product, bit by bit, year after year. Like Apple, they need to do everything they can to assure their customers that everything will be exactly the same next year – only better. This is hard. This is why Apple is rewarded. This is why so few switch.

Apple’s Penchant for Sophisticated Simplicity

SimplicityI mentioned in an earlier column that I had finally figured out why iOS is the mobile operating system of choice for me. I take the time to objectively look at all the flagship devices on the market. I don’t just use these products for a day or two and then form an opinion but rather I use them as my primary phones, tablets, PCs, etc., for at least a few weeks and sometimes more. However, for me, all roads lead back to iOS. I always go back to my iPhone or iPad. None of the flagship devices I use can keep me from going back to the iPhone or iPad. I think I finally understand why.
 

Simplicity

Sophisticated simplicity is the term I think of when I think of iOS. This is true also of OS X in my opinion but for today I am focusing on iOS. This is perhaps why so many non-tech savvy consumers appreciate and choose the iPhone. Believe it or not there are billions of people on the planet who are not in search of the next big thing in technology. Rarely are the masses looking for the pinnacle of innovation in a product; more often they want things that just work and make their lives easier. To put it succinctly the mass market favors convenience over cool. If that product happens to be incredibly innovative then so be it. But it is not the fact of innovation by itself for which they buy it but rather the problem it solves for them. The mass market hires technology products for reasons that are largely based on convenience not specs. They will favor the technology that helps them get their tasks done in the most convenient, efficient, and simple way possible. Sometimes that task is entertainment, sometimes it is productivity, sometimes it is communication, but the point remains that for many, convenience is what is valuable.

The simplicity of iOS translates into convenience for me and my many mission critical tasks. Yet its simplicity provides a feeling of sophistication that allows me to get very complex things done in an efficient manner. Simple solutions require sophisticated technology. In my opinion, iOS is both.

Sophistication

I spend as much time away from a desk as I do at a desk. For me, it is critical that I stay as productive and efficient as possible while I am mobile. No platform that I have used in recent years has come close to iOS in this regard. It is important to point out that this was not always the case for iOS. In the early days of using the iPhone, I still carried a Windows Mobile device for my more work/productive tasks. Apple caught on and evolved iOS in a way that it is now invading the workforce at unprecedented rates. iOS is not just simple to use it is also extremely sophisticated.

Some thoughts from Steve Jobs at the launch of the iPhone bring clarity to the sophistication of iOS. When Steve Jobs announced the first iPhone, he explained how iOS was based on OS X and because of that it ran desktop class applications. This would explain why time and time again we hear from developers that they are overwhelmingly happy with the quality of applications they can write for iOS. More importantly these applications are extremely sophisticated. They are not simply dumbed down mobile versions of desktop software, but an entirely new class of software all together.

Because I am rarely at my desk doing real “work” it is essential for me that I am able to fulfill my job role any place, any time, and with any device I have with me. The bottom line is I don’t always have my notebook, and I don’t always have my iPad with me. However, I always have my smartphone with me. With every single device and mobile OS I have evaluated, I have never felt as productive or efficient on the go with regards to my specific job functions as I do with iOS. As much as I enjoy and appreciate evaluating other other platforms and as much as other platforms have some things that I truly like, at the end of they day I will choose the device that makes my life and my job easier. For the kind of work I do and the manner in which I get things done, other platforms I’ve tried require more work and more time than it takes to do the same thing on iOS. That alone makes the choice easy for me. I don’t want to work for my smart devices, I want them to work for me.

For Me and Maybe Not You

Now I’m sure at this point many passionate fans of other platforms want to point out all the reasons why their platform of choice is better than mine—but let’s remember one thing. Just because your favorite color is green doesn’t mean mine has to be also. Just because you like BMWs doesn’t mean I have to as well. Insert any analogy you like here. The best device is the one you chose for specific reasons unique to your wants. The best device for me is the one that meets my individual needs, wants, and desires. Yours may be different and that is ok. We don’t live in a black and white world and I hope we never do. I fully acknowledge and appreciate the benefits of other products. I also know no device is perfect. But for me, time after time, device after device in which I put through the the paces of my personal life and workflow, all roads lead back to iOS.