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Reading: New Knights of the Old Republic remake screenshots reveal modular weapon designs
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Home » Blog » New Knights of the Old Republic remake screenshots reveal modular weapon designs
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New Knights of the Old Republic remake screenshots reveal modular weapon designs

david_graff
Last updated: October 4, 2025 1:58 PM
David Graff
Published: October 4, 2025
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New development screenshots from the cancelled Star Wars: Knights of the Old Republic (KOTOR) remake have surfaced online. The images were shared in the portfolio of a former artist who worked on the game at Aspyr. The screenshots primarily show weapons and props that were being developed for the game.

According to the artist, some of these props belonged to an introductory level. The weapons were being designed with a modular system in mind, allowing players to upgrade guns by swapping out parts. One image clearly shows this modular system in a blaster rifle.

The most notable image in the gallery is a third-person view prototype. It features the player character in a textureless test environment while holding a Vibroblade, a weapon from the original game. At the top of the screenshot, there are several debug menu buttons used to test animations and objects like pistols and lightsabers.

Screenshots reveal modular designs

In the corner, there is an option that appears to be for testing companion functionality, with two icons for Mission Vao, a companion character from the original KOTOR. It is unclear exactly when this material was created, but the artist worked with Aspyr until 2022, the same year that development was indefinitely halted.

This suggests that these assets may represent some of the final work done on that version of the remake before it was cancelled. While these images may not reveal much, they give an idea of the level of detail and ambition that was planned for the game. Now, fans will have to wait and see what approach Saber Interactive takes with the project, and hope that it finally makes it to release.

The KOTOR remake has faced significant development challenges since it was first announced in 2021. Aspyr was initially responsible for the project, but in 2022, the game was delayed indefinitely after the studio fired the art director and design director. By August 2022, Aspyr was no longer involved, and development was transferred to Saber Interactive.

Updates on the game’s progress have been scarce since then.

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ByDavid Graff
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David is the editor-in-chief of Techpinions.com. Technologist, writer, journalist.
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